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Higher waves degrade performance in general, it's basically an arms race between your defenses and your computers.
If you're farming for exp, have you tried simpler runes, like decreased bounties, dungeon core health or increased consumable cooldown?
Can you send me your save file and how to re-produce the situation? Crashing is hard to fix problem because it's a problem on engine generally, but I'll try.
You can use the link below to send me files: https://www.dropbox.com/request/hpOakiBUsB0Map34Oo7b
Map is "the keep" with the runes active on it, for increased enemy count and spawn rate (the main culprits I imagine)
I just plop down chakrams, harpoons and some barricades for cold initially, then add slow traps and let the waves happen. Eventually it just, crashes.
First crash was on wave 43, with 379/503 enemies, at 4x speed
Second crash was on wave 56, with 464/625 enemies, at 4x speed
Third crash was on wave 58, with 295/1025 enemies, at 1x speed
Other levels I crashed in were unfortunately endless, so I can't check those, but the two main culprits is pretty good