Planet Zoo

Planet Zoo

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Suggestion to Devs Re: Franchise Trading
There's a lot of scalping and people trading out elderly animals, which I've seen a lot of complaints about on Reddit as well. My suggestions for addressing these issues would be:

Once an animal is purchased from another player via trades - make it so that it isn't able to be re-traded (flipped for profit).

Don't allow elderly animals to be traded at all, only released/sent to retirement.
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Showing 1-3 of 3 comments
Hana 1 Aug @ 5:17am 
I agree with the scalping issue, you cant put up elderly animals for trade already, the problem is animals still age while on the market and can become elderly if left in there too long.
Ichi 1 Aug @ 8:17am 
Originally posted by Hana:
I agree with the scalping issue, you cant put up elderly animals for trade already, the problem is animals still age while on the market and can become elderly if left in there too long.


As long as the animal you put up for trade is fertile it doesnt matter how old they are. There is no excuse putting up animals like timber wolves 13 years old for 10k on trade.
Also i have never seen my animals age when i put them on the trading list and they get sold very fast because i dont put them up for ridicious prices.
Last edited by Ichi; 1 Aug @ 8:17am
Tonks 2 Aug @ 2:21am 
While I appreciate your sentiment, I don't think your first suggestion would be viable - if I buy a young animal from another trader to breed with and then after a couple of breed cycles I want to swap it out for another, I would like to be able to place it back on trades.

I think these kinds of issues are a player culture issue we have to resolve among ourselves rather than demanding a rule from the game makers - if we all just ignore the overpriced and old creatures then eventually the people doing the scalping will have to adjust their tactics.

Things in the game are only worth what people will pay for them, if there is a demand, there will be a price. You don't see any 10,000 CC chickens because they would never be bought...
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Showing 1-3 of 3 comments
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