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I basically meant just the Main series games since there's so many spin offs
In context of their times? Easily MW2. That was the game that made the series big. It's what established Mechwarrior as a franchise.
Mechwarrior 1 was kind of like Streetfighter 1. It was a niche game most people didn't play. There were other Battletech games at the time like The Crescent Hawk's Inception (and Revenge) which was more popular, Mechwarrior went the realtime simulator route and this may be difficult to understand in today's gaming era, but back in the 80s "real time" wasn't a big deal on PCs and was niche. Turn-based and top-down gaming was king.
Mechwarrior 2 came out in the middle of the 90s when the entire "Action Game" thing was taking off -- this was the era when FPS games like Quake had come out and finally created a genre, and Blizzard was transforming the entire RPG and Strategy landscape with Diablo and Starcraft.
Mechwarrior 2 is the mech game that finally hit it big with Western gamers (Japan and Asia is a totally different story let's not get into that), and it's why we have Mechwarrior 5 today.
Of course in total sales MW2 is well behind MW5, but that's because the game industry especially the PC gaming industry was a lot smaller back then. MW2 sold something like 500,000 copies? That is modest by today's standards but was a big deal back then. MW5 sold 2 million copies, which is respectable even today but hardly a big deal, and Mechwarrior is a niche franchise today mostly riding on the backs of OG fans who've been playing Battletech for decades.
Well, "mainline" doesn't really mean much in this context. Which is the mainline and which is the "non-mainline?" What do you mean by "Mainline?"
For example Mechwarrior 2 -- which one was the mainline, 31st Century Combat or Mercenaries? 31st came first and is probably "the main line" whereas Mercenaries was the spinoff. But in MW5 Mercanaries came first, is it the mainline while Clans is the spinoff?
You'll need to explain what you mean if you want a more accurate answer.
Over its lifetime it sold a few million. Can't remember the exact figure but it was the best selling MW title till MW5 gradually overtook. MW4 had sold roughly a million and that was cited routinely never having done as well as MW2.
There's also the Mechwarrior RPG which could also be considered mainline and if he classes MW5 Clans as a spinoff then why? Cause it legit uses a different game engine which also opens a can of worms with MW2 cause there are multiple versions of that all using different game engines,
Even more reason to say MW2 was the best!
Yeah the distinction between "mainline" and "not mainline" really needs to be explained here.
Or maybe all the "Mechwarrior" games are mainline and the spinoffs he's talking about are Mech Commander and Mech Assault? Which itself is funny because "Mechwarrior" itself was a spinoff of Battletech.
What is this Mechwarrior RPG game you are talking about? I never played that one.