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there's also a spawn stutter issue within YAML in the current live version. fixed for the next version release.
Also, Xenopax Optimize 4.0 is old and actually causes more problems than it fixes. And incompatible with vonbiomes too. Will mess with things in YAML if installed improperly too.
Also gotta keep in mind YAML will pretty heavily impact your performance and even moreso if you install the optional extras ones like yet another clan mech and yet another variant and so on. I know phfor says Xeno doesn't work so well, but I've never had issues with either Xenopax optimisers and it definitely seems to help reclaim FPS back, at least in my situation.
Then again, I only use like... 3-5 mods so I can definitely see Xeno being incompatible with other more complex modsets, pretty sure vonbiomes was one listed that doesn't fully work with it as an example.
Absolute worst case scenario, turn off all your mods, make a test campaign and re-enable them one by one to find the performance hog. Good luck bud
AMD Radeon RX 580 2048SP 8gb
16Gb Ram
as for mods
Mw5 Compatibility pack
Mod option
TTRulez_AImod2
ChangeCompanyName
Leopard Colors
Mech Delivery
Advanced Career start
MoreAdvancedStarts
PilotOverhaul
BetterSalvageShares
BarFly
SideHustle
Improved Airstrike
Marketplace QOL
ExpLogos_battletech
CommandQuirk
The Known universe
Yet Another Mechlab
Yet Another Weapon
Yet Another Equipment Collection
Yet Another Weapon Clan
Yet Another Clan Mech
Expanded MEck Quirks
Coyote Mission
Tex_Cantina
this is my actual settings since i already removed Von Biomes and XenoPax Optimize 4.0
but the stuttering is right there all the time.
Expanded MEck Quirks - unfortunately this mod breaks the YAML quirks on a number of mechs, due to the mod being half done and abandoned by the creator.
do you mean my mods or my computer specs? If the second i can assure u i can play smoothly Baldurs gate 3/Cyberpunk 2077/ Space marine 2/ Diablo IV and MEchwarrior 5 is older than those games.
Furthermore, no, CP2077 does NOT default to ultra on a 580, especially after Phantom Liberty came out. Do not lie, it does not help anyone. You literally do not have the VRAM for it to do so, even at lower resolutions. A quick check of the internet shows sub-60 fps @1080p low for the 580.
As for the others, they aren't exactly examples of hard to run games.
I'm not mocking you for having an older system (Hell, I ran an FX-6300 + a GTX 950 with 16GB of DDR3 and HDDs until at least 2019), but your wordings here imply you are either pretty new to computers, or simply in denial. It doesn't help you get assistance to mislead, and those who would try to provide more detailed help can in fact wind up writing you off when you make such claims.
To clarify, BG3, Diablo 4, and even Soace Marine 2 are actually considered to be near the 'toaster compatible' grade of scalability. They aren't examples of games that are hard to run. The year a game came out means little for how it performs on hardware. The engine in use is FAR more of an indicator. The games you listed, for example, are all on customized proprietary engines and from devs who've worked with those engines for like a decade. Resulting in reasonable performance optimization and high scalability, vs the modern flood of UE5 (same problems also present in other modern commerically leased engines, too) trash that runs like dogwater because devs lean on upscalers to account for the fact that the defaults in UE5 are non-performant.
And in case anyone wants to try to give me any crap about the UE5 comments:
7800x3d, 64GB RAM, 7900XTX, games stored on NVME SSDs while OS on a SATA SSD.
My system is like one step down from top of the line for gaming.