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Narrow gauge tracks, which can be constructed also by road CO, would be also very convenient. Especially if heavy industry will be equipped with narrow track connections, similar to factory connections, but for bulk and waste (working automagically at short distance or with help of loco shed, for long and complicated network). Narrow track would have limited speed, but less restriction for track radius.
Can be upgraded to asphalt.
And of course asphalt and prefab roads needs research.
Nope, I'm maxed out on graphics; it's an issue with modded steam locomotives. They are all lacking moving parts.
Dirt is 35 and gravel is 60; I am not sure where a new type of road (and probably path) will fit. Cobblestones roads aren't an improvement over gravel and for gravel roads you just need to throw it down a path and it's done.
Cobblestones require a lot of manpower and end up uneven while asphalt is used for about 200 years already.
I think the developers bought the license to use other modder's work so I won't be surprised if part of the workshop will move to vanilla.
Well, you said it yourself: mods. :) BUT if they were to be included in the game, that's another story.
Of course, gravel path would be still better, but I'm talking about early DLC and populated maps, where is often no space for paralel footpaths in existing towns.
Such prebuild towns could have even already existing cobblestone roads, it would looks better than gravel ones and no need to upgrade all of them, which is tedious in realistic mode.
I would be more interested about narrow gauge rails - I would keep them similar to how trams operate and it would be hella cool!
Maybe allow tram tracks with cobblestones too.
All principles working already in game. Would be interesting to see it working. And no, there is no need in upgradability to big rails, irl there is none as well if you do not count demolishing and erecting new