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I'm personally not a fan of trams. Can't pinpoint a reason for it, but just don't do it.
I make good use of buses for short lines. I tried trolleybuses, they are bigger and faster to accelerate, but they have a huge problem with being deployed (you need a train to bring them to a vehicle storage connected to your trolley network and their depot), and you must slap a vehicle repair station next to the trolley end station for repairs, as the trolleys won't go to the repair station on their own, so they need to be repaired by proximity to the end-station. Not ideal...
For longer lines, I use trains. I usually plan a "Hlavni nadrazi" main railroad early on smack dab in the center. Then I use motorvehicles (or whatever they're called) to ferry people to small stations in various areas which are 2-3-4 km away. Do not use loco+wagon combo, it's not worth it, neither cost wise nor capacity-wise. Use motorwagons.
At the small stations, the people get forced transferred to a bus station which ferries them through the industrial park.
Periodicity is key, so you gotta make sure your motorwagons are ferrying people constantly (at least every 50 seconds). Then on the small bus lines, 25-30 seconds max period should be the metric. This will keep your industries staffed around 80%.
Although I haven't done it myself, as I'm not a fan, I've seen people on videos successfully using cablecars instead of trains. They're a bit more cumbersome to set up, but they provide a constant stream of workforce and they're fire and forget, once you get over the initial hurdle of actually building them. Using CCs, some people got over 90% worker occupancy in industries.
There are no real cons to trams, they got only positive aspects. Just don't mix them with normal road traffic.
I use trams for transferring workforce from cities into industrial areas. The 65km/h+ ones allow quite the distances.
Trains on the other hand, I use them for distribution/export of materials only. Train DOs are really great.
Same, not a fan of trams and i believe trains to simply be the superior option. I am not sure what the plus of them is, because in terms of traffic, the trams operating on their own network is pretty much exactly the same for trains as you can have a passenger train network just fine too.
For cost i don't think the difference is super material. And for speed i believe trains are just the vastly superior options. Maybe there's a cost saving aspect either because they're more fuel efficient or whatever, but i just never build them.
That and cable cars feel a bit like meme things that you do for fun when the terrain is extra bad but that you otherwise solve with more trains.
A lot of people like trams more than trains because there are no signals to worry about and constructing their roads is a lot easier and faster than building tracks (in realistic mode anyway). While larger trams require a railway or shipping connection to bring them into a network, most trams can be moved by truck to their network, so you don't necessarily need trains or ships to employ them.
The main advantage of passenger trains and trainsets is their speed, which allows them to take citizens to much more distant places before reaching their travel time limits and without amplifying subsequent free time needs as much. Metro trains are more like trams, but bigger and much more expensive and complicated to build and run. Passenger trains can also be made to support larger amounts than trams, but most cities will never need that amount of throughput.
Trolley buses are like a budget version of trams; they are cheaper and much easier to set up compared to trams, but they don't limit the speed of other vehicles on their roads to 80 or 85 kph. Getting trolley buses to a network is also a lot easier because most of them can be trucked or even airlifted to an area (only one tram can be moved by helicopter). A lot of people like to say that trams are immune to snow, but this is really only the case if you aren't running any other vehicles on their roads, as they will just get stuck behind other vehicles that aren't immune to snow.
Ah nice, interesting to know about the cost thing. Although with trams you do need a bit of extra infrastructure i guess but the cost difference in steel is worth considering i think, at least for the first city.
The huge advantages I see with trams are that I can build the infrastructure with COs, they are immune to snow, share the road if needed, are modularly adaptable in size, cheap and they have route options that by default do not get used by other vehicles...
...Disadvantages come down to not being able to use waypoints, and them just not looking nice in vanilla in that a lot of them seem to be off center on the roads and weirdly turn on a dime...
Don't sleep on cableways either, they can be a super cheap means of transportation if you don't need a lot of throughput, and helicopters can put them up very fast.
You need electrified tracks - at least you needed them a few patches ago to get trams from the rail depot onto tram tracks...which was quite a hinderance because it required the tec universities electrified rail research...that may be what was being referred to...
Afaik its now possible to just build tram-roads to a rail depot and go from there - which is an ugly but workable solution...Haven't tried it yet though^^
well i may give trams a spin next time i feel like a run. bit burned on the game at the moment thanks to the mediocre dlc, but you always come back to the republic ^^
Yeah, but earliest you can do that is 50s or 60s due to load sizes...One should be quite a bit along the tec tree and university building at that point anyways ...
If you're planning on that you should really read into the sizes and loading sizes before starting to build the according infra...
It indeed is...but it would be a hell of an annoyance if one forgot, so I had to bring it up :D