Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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A powered water well has no worker!
Could someone look at my screenshot and tell me the cause for the No Workers issue in my Water Well.

It has power.
It has a bus full of workers delivered to its door. But its drops none!

Screenshot: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3542736494
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Showing 1-15 of 23 comments
Kaia 5 Aug @ 8:52am 
The issue most likely lies with your bus line configuration.

You are not showing details in your screenshot but that is the issue.

Most likely you havent configured it properly.

And in fact the stops it makes are incorrect as well, it ought to be
1. Get in where workers are
2. Get out where jobs are
3. End station
You could force the bus stop to force people to go to that building first
Thanks for your reply. I have a new screenshot now. I have removed the first end station and configure the bus line to only load workers at the custom and unload the workers at the water well.

The screenshot shows that the bus just left the water well without dropping 2 workers there :(

Is it a bug or did I do it wrong?
How can I force the bus to drop off workers at the water well?

Screenshot:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3542768670
Last edited by littlemonster_minh; 5 Aug @ 9:36am
Kaia 5 Aug @ 9:38am 
Originally posted by littlemonster_minh:
Thanks for your reply. I have a new screenshot now. I have removed the first end station and configure the bus line to only load workers at the custom and unload the workers at the water well.

The screenshot shows that the bus just left the water well without dropping 2 workers there :(

Is it a bug or did I do it wrong?
How can I force the bus to drop off workers at the water well?

Screenshot:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3542768670

Why did you tick off some of the worker types (education)

It could be a bug, it's a bit difficult to tell without having access to your game, (and the screenshot only shows your line detail at one of the stop, so we're working off of incomplete info) but i would recommend plopping down a free bus station, and instead trying to have them get off at that station. (station within range of your well ofc)

You don't have to specify the building they should go to from that station, but you can if you feel like it's necessary given other buildings in range.
Last edited by Kaia; 5 Aug @ 9:41am
Sorry, I don't understand you. I choose both both low level and educated workers the pickup and drop off. The vehicle's info board shows it has 2 workers and just left the building without dropping them. Also this water well is very near to the custom, workers didn't wait for a long time on bus or at stops.
Last edited by littlemonster_minh; 5 Aug @ 9:42am
Kaia 5 Aug @ 9:43am 
I mean the boxes for uneducated and basic education workers are off, meaning you only load up college graduates.

As for the details, you only show your configuration at the customs office, not the other side of the story at the well, that's what i meant. It could be that you told it to load up on college graduates, but told it to then unload basic education workers and thus it doesn't unload anyone since it does not have them aboard to begin with. keep all boxes ticked for this example.

Do give the suggested "free bus stop" thing a go and see if that solves it (by having workers walk from the stop to your well)

Last edited by Kaia; 5 Aug @ 9:44am
I can tell you that there are only 3 stops at this busline. The other one is the custom and bus end station.

They are not too far away, all within 1km from each other.

There are also other factories in the area: a heat plant, a water treatment plant. There are plenty of buses that take workers from either the custom house or the bus stop to the workplaces.

The bus stops only allow workers. The buses are micro-buses.
Kaia 5 Aug @ 9:52am 
Hmm i don't think we're understanding each other :)

I'll try it again:

Stop 1: Load workers, keep all worker types ticked for this given you're taking from the border and you don't care what education they have

Stop 2: Unload workers, leave all worker types the same as how you set them up at stop#1.

Step 3: End station (optional ofc)

If that doesn't work for whatever reason, try adding a free bus stop near your well and tell your bus line to drop people off at that stop instead, to confirm if there's a bug with the well itself, or if they do in fact walk to that well.
Here is my latest screenshot with overview of the entire bus line:

stop1: custom house. I chose only 2 boxes for low education and workers with university education. My mouse currently points at the right box that chooses workers with university education.
stop2: at the free bus stop. The overlay view shows 6 workers on that bus and no-one has been dropped. The bus just left the stops. They seem to hate that particular area.
stop3: end station.

I actually have kind of similar issue with the heat plant above the water well and the water plant on the right corner, but at least they get 1 worker per day. There are supply, power, plenty of buses. You can probably zoom in and see a few buses. I don't even understand why some buses take none at the custom house while are there 54 workers waiting there. All the factory has power, chemicals or coals as their supply. No sewage issue. They just dont have water.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3542790119
Last edited by littlemonster_minh; 5 Aug @ 10:27am
Titule 5 Aug @ 10:13am 
Check the ABC box too
Kaia 5 Aug @ 10:38am 
Originally posted by littlemonster_minh:
Here is my latest screenshot with overview of the entire bus line:

stop1: custom house. I chose only 2 boxes for low education and workers with university education. My mouse currently points at the right box that chooses workers with university education.
stop2: at the free bus stop. The overlay view shows 6 workers on that bus and no-one has been dropped. The bus just left the stops. They seem to hate that particular area.
stop3: end station.

I actually have kind of similar issue with the heat plant above the water well and the water plant on the right corner, but at least they get 1 worker per day. There are supply, power, plenty of buses. You can probably zoom in and see a few buses. I don't even understand why some buses take none at the custom house while are there 54 workers waiting there. All the factory has power, chemicals or coals as their supply. No sewage issue. They just dont have water.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3542790119

You're not allowing workers with basic education in though as per your screenshot. The box is unticked. Please try with all boxes for worker types ticked as indicated above.

The first box that has the two dudes isn't the workers with low education. That's the box for workers (general) The next one (cross) is uneducated active people, the one to the right (ABC) is basic education. And the one you ticked is university graduates.
Last edited by Kaia; 5 Aug @ 10:40am
Originally posted by Titule:
Check the ABC box too
Thanks @Tiule for pointing that out.

I had a misunderstanding over the boxes and their symbols. After I checked all 4 boxes on the first line (4 llevels of workers, including the "abc" box) ALL my factories, and including the troublesome water plant are fully staffed!!!

So this is just an issue with choosing correct workers to pick/drop off

Thank you commissar :))
Last edited by littlemonster_minh; 5 Aug @ 10:43am
T600_Mod 5 Aug @ 11:50am 
Yeah sorry i got busy building a mod, ABC is basic worker X is Uneducated but using proffessors for water is a bad idea when they can be teaching others,

For Basics Just Disable tourists from the line

students and people with needs wont go on the bus to industry zones because they dont need anything there anyway
T600_Mod 5 Aug @ 11:53am 
I had a misunderstanding over the boxes and their symbols. After I checked all 4 boxes on the first line (4 llevels of workers, including the "abc" box) ALL my factories, and including the troublesome water plant are fully staffed!!!

So this is just an issue with choosing correct workers to pick/drop off

Thank you commissar :)) [/quote]

Also at the bus stop, You can select which buildings for the workers to go to first and what % go where,

When I start a town I use foreign workers for water electricity and firefighting before I Activate Domestic Workers or import them.. Using A bus Stop Or usually a train station that directs the workers where they are needed... they do not just go to work randomly.

It is extra Micro managment but you have to love they added it.

Even when starting a town, use a specific house to dedicate workers where they are needed most.

Last, Water is extremely important. not to mention refining it. using a water well that requires workers instead of just the purification facility seems like overkill.

Ever considered using mods?
Titule 5 Aug @ 12:01pm 
You should consider the education of the population. When you have few academics, it would be a waste to let them work in the well.
In my case, it was the other way around: I had a lot of overqualified workers. That's why I had to let academics work in the mines, because otherwise I would have had too few workers.
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