Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
importants is use of an endstation so the busses spread out as good as they can and take no detours for refueling.
an other good options are vehicles that do not care about the road condition, cablecar or tram (on tram only road) come to mind, but sometimes an extra stop can be intigrated in a trainline.
Good to know, thanks. How far should the residential buildings be withing the industries?
Also you need to be very careful so the bus stops have workers when the bus arrives. Make sure it has enough workers at the stop. It's very common to for instance set the COs workers to the same stop, but them CO buses may "steal" the workers at the worst time. Same for big buses in other lines.
After some inconsistencies i changed my NPP line so 5 buses go to the usual line and 4 go to a big train station, wich has a very minimal chance to not have workers at the bus arrival. This way these 2 lines reduce the risk of a traffic issue, as they come from different cities.
1. Build the plant in walking range of dwellings. This is by far the most consistent way. You may have some pollution issues but for small cities, you can have 2 small heating plants at the edge of walking range and be entirely fine.
2. Built the plant in walking range of a bus or train station. You can then either let them organically wait then choose the plant if you have a healthy little bit of unemployment, or if you want to micromanage, you can specify work buildings too with %. I find this method to be not as reliable as the first.
3. Have a bus line doing the 500 or 600m distance to and fro that you enable just for the winter months to make sure you constnatly have dudes there.
4. a mix of 2 and 3.
That's for your first town. For larger towns it should be no issue because by then you should have properly worked out how to establish mass transportation to wherever you need it to be. Add more trains, combine buses and trains, etc. But for small towns the single best way imo is to have a small heating plant in walking distance
Drop off right at the building so there is no walking
And force Drop of % of Bus Capacity at each stop to ensure everyone get where they need to go
rule of thumb
if the industry will ever run at full capacity, add about 250m distance for every cloud symbol in the building description