Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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Unloading Construction Waste Trains
In one part of my republic I had larger deconstruction efforts and wanted to collect the construction waste in a railway claw dump. After this filled up, the waste was relatively quickly loaded into a waste train and directed to my gravel setup, where I have an aggregate unloading to a storage to a gravel recycling.
Usually this sees little occasional traffic so I never noticed- but now I have a train there with ~200tons of construction waste and it seems to take forever to unload.
Is this to be expected?
Am I the idiot because I used the short aggregate unloading station?
Is it worth it to replace the unloading station with the longest one, or is waste to aggregate unloading always terrifyingly slow?
Is there another way I can't see?
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Showing 1-3 of 3 comments
melkij 15 Jul @ 5:40am 
It made sense to unload construction waste in Aggregate Storage (which would be connected to a loading station for bulk cargo) and use a hopper train instead of waste infrastructure. Technical services, dismantling offices know how to unload construction waste in aggregate storage. Much faster loading and unloading this way.
tranqu 15 Jul @ 5:45am 
Got it, somehow didn't realize I had that option
Originally posted by melkij:
It made sense to unload construction waste in Aggregate Storage (which would be connected to a loading station for bulk cargo) and use a hopper train instead of waste infrastructure. Technical services, dismantling offices know how to unload construction waste in aggregate storage. Much faster loading and unloading this way.
This.

And to answer the rest of OP questions - yes, waste is usually far slower to load/unload then other resource types.
Also be watchfull - buildings like scrapyards and separation plants automatically sort materials out of "waste" category, so construction waste, scraps and plastics can be picked up only with dumpers (for aggregates) or open hulls (plastics, steel, aluminum).
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Showing 1-3 of 3 comments
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