Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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what effect have change grid size 32 to higher?
If I change map grid size 32 to 64 or 96 in script.ini. I tryed it and seems like no diffrence at all, you do have more nodes to connect road or footpaths closer, does it harm performance or why is it just 32?
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script.ini

$GRIDSIZE 32

$WORLDSIZE 20000.000000 20000.000000
Last edited by vajeeking; 20 Jun @ 7:36am
Originally posted by 3division:
Due to performance.. now not sure.. I think increasing it may not break up anything (except grid F1 visualization).. however you will not increase the resolution of the terrain heightmap.. you will just make it smoother, the rendered grid will have higher mesh resolution, however the source data (heightmap) will be same..
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3division  [developer] 23 Jun @ 7:00am 
Due to performance.. now not sure.. I think increasing it may not break up anything (except grid F1 visualization).. however you will not increase the resolution of the terrain heightmap.. you will just make it smoother, the rendered grid will have higher mesh resolution, however the source data (heightmap) will be same..
Last edited by 3division; 23 Jun @ 7:00am
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