Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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List of road vehicles tab : Repair treshold % keeps resetting
upon each reloading of a save, the custom set repair treshold % resets to 50%. It does not remember what you set it to before. very annoying.
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Showing 1-12 of 12 comments
3division  [developer] 1 Jul @ 4:41am 
I see.. but this is not the actual threshold .. setting this value without pressing green button in the right of the treshold will not have effect.. this button apply this threshold to all vehicles currently visible in the list.. and this treshold withing every vehicle is saved as well
Kaia 1 Jul @ 4:41am 
Originally posted by 3division:
I see.. but this is not the actual threshold .. setting this value without pressing green button in the right of the treshold will not have effect.. this button apply this threshold to all vehicles currently visible in the list.. and this treshold withing every vehicle is saved as well

The bug occurs after pressing the green button to save.
Vimes 1 Jul @ 10:01am 
Originally posted by 3division:
I see.. but this is not the actual threshold .. setting this value without pressing green button in the right of the treshold will not have effect.. this button apply this threshold to all vehicles currently visible in the list.. and this treshold withing every vehicle is saved as well

This is how it looks for me....

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3513886964

the previously set repair value of 40% changes back to the 50% level BUT if you look where the red arrow is pointing to, you will see the entire column of vehicles keeping the 40% value that was previously set.

BUT, all new vehicles will then use the reset value of 50% again, not the previously set value of 40%.
Last edited by Vimes; 1 Jul @ 11:23am
Did You press the green button to confirm 50% threshold first? It seems like you set it to 40% previously without issues.
Vimes 1 Jul @ 10:42am 
Originally posted by bajecznie nawdychany:
Did You press the green button to confirm 50% threshold first? It seems like you set it to 40% previously without issues.

Indeed it was pressed and then looked as it should when accepted at that level of 40%. There it remains.
Game session ended and then reloading the game and then the save and the 40% previously accepted is now 50%
Kaia 1 Jul @ 10:45am 
Yep and I wish people would first confirm that the bug exists before calling into question whether or not the confirm button was indeed pushed...
Vimes 1 Jul @ 10:50am 
Value saved at 40%.............

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3513926118

When reloaded back to 50%............

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3513926412

Values other than the default 50% are not saved when the game is reloaded, for me.

I am using the latest test build of the game.
Last edited by Vimes; 1 Jul @ 11:46am
I think that this is not a bug.

A feature with inconvenient way of working it is, but not a bug.

Like previously said
Originally posted by Vimes:
BUT, all new vehicles will then use the reset value of 50% again, not the previously set value of 40%.

So, with this option you can just set value for a list of vehicles, formed by the filters, once.

Actually, I'd like to have some value set for every vehicle by default (for new vehicles as well). But this works as it does...
Maybe devs will eventually make it more convenient, like having another option as default value for every new vehicle.
Kaia 1 Jul @ 12:39pm 
Ofc it's a bug what are you on about.

When the game reloads a save it remembers everything else: whether you set active construction or no, how many workers without C.O for construction, it remembers everything. What a silly thing to write.
Vimes 1 Jul @ 3:07pm 
Let's wait to see what Peter feels about this situation.
IIRC it was working as expected at one point, at least that is how I am remembering it.

As it is, it is not doing that any more, and it is difficult to micromanage.
reason 2 Jul @ 2:16am 
Originally posted by Kaia:
Ofc it's a bug what are you on about.

When the game reloads a save it remembers everything else: whether you set active construction or no, how many workers without C.O for construction, it remembers everything. What a silly thing to write.
The game correctly saves the repair threshold values for individual vehicles. The value in the box isn't saved, but it doesn't automatically apply to new vehicles anyway so there is little reason to store it. It doesn't look like a bug, but the UX is a bit inconvenient.
Vimes 2 Jul @ 5:53am 
Originally posted by reason:
Originally posted by Kaia:
Ofc it's a bug what are you on about.

When the game reloads a save it remembers everything else: whether you set active construction or no, how many workers without C.O for construction, it remembers everything. What a silly thing to write.
The game correctly saves the repair threshold values for individual vehicles. The value in the box isn't saved, but it doesn't automatically apply to new vehicles anyway so there is little reason to store it. It doesn't look like a bug, but the UX is a bit inconvenient.


With that in mind, good point, it is probably working as intended, not always as expected.

Indeed if the value is set to 20%, then new vehicles made are set to 50%.
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