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2 - Dnipro´s are meant to be expensive and definitely buildable from the ES start. Afaik it is fixed on beta already
3 - The town is called Bratislava (not P...) and is a SK capital. And let me remind you that underground cables exist for both big wires and small wires, wires that absolutely CAN go underwater.
4 - many maps have things outside their borders for better looking stuff. My workshop maps (Praha, Brno, Rugen) have them as well. St. Peterburg might be the same case. You cannot interact with them, but that doesn´t matter.
5 - Settings on right bottom of your screen has tickboxes for all newly places construction sites:
1 - autobuild for rubles
2 - autobuild for dollars
3 - build from own resources
In realistic mode are first two unselectable, same with in-buildings "finish for money" buttons.
But there is nothing preventing you to change it after turning of realistic mode (though I strongly recommend you not to, because in planning people then waste TONS of money).
There are also three other buttons
4 - batch construction for RUB
5 - batch construction for USD
6 - batch stop all constructions
These three allows you to pick and then drag over zones you want the effect to be done; so after planning your city/industry zone with everything set and ready, just click 4 or 5 and drag over it all/parts you want to construct right now and it will start building it.
-_______-
Hope this helps and let us know about the point 1; rest are not bugs
This is definitely a bug, and a pretty serious one.
1901 was the first "waterproof" high voltage cable electric cable, tested and tried in London England.
I do find the game to be fairly historically accurate, with a satisfying complexity, and acceptable and timely fixes. Some helper forum issues.....are it's only niggle.