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For helicopters this happens when the actual wear & tear is around 93%. For ships it is well over 100%. I increased the age to around 45 years before the reset happened with a ship.
I couldn't make it happen with road or rail vehicles.
If you then repair the vehicle after the reset has happened, the wear & tear comes down to 0% and the vehicle's age resets to 0.
Yes! Lovely! No more "no wardens in prison" due to random previous scrolling!
Why are some materials from scrapyards deposited only inside them and not into adjacent containers, while other materials are (waste, scrap, ...)? Could some unification happen?
Can ve get this for some vanilla vehicle storages as well? Vehicle storages are great to have in few rows next to vehicle manufacturing plant, but those are "open", so normal wear and tear and larger supply is usually not good to have thanks to this. Could it be made?
Should we fear?
Awww... I liked them, bring them back! :D
And not only about these keys. I think the modders could use some updated reference information.
Auto-replacement is not enabled.
-Added a promotion message in map selection if the World Map DLC is not installed.
I do not want to sound rude
But for me this is rude and not eathical...
The old depots and COs schould remain in the game, together with new ones, just to have an new look for all players, whithout giving the old, which was present ingame for very long time only for people who buy the DLC... Not nice...
Those 2 buildings are something small enough that thay schould be in free update as an nice small addition (but not replace! Some people may prefer the old look) for all players. The DLC most likely will have dozens of new buildings, so why transfer to it something that was since the beginning of the game?
And the 2nd thing... This is an agressive advertisment, not nice...
Please do not consider me rude. This is the BEST computer game I have ever played! Made by people who love it for people who love it. Please do not behive like some rude AAA companies (which are greedy capitalists)
apart from that, an nice fix list!
You mean this:
Helicopters and ships reset their wear & tear.?
I will add to List, soon
They've reintroduced them into the base game, it's nice to see them listening to the community.
I also had an problem with very low birthrate
With nearly all commodities for sims (-alkochol)
I used the form on thair website
I wonder if thay will fix it?
Did anyone had an bug like that?