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virtulis 17 Mar, 2018 @ 10:38pm
Shaders won't compile on Linux with an Intel GPU
Hi,

Trying to run the game on Arch Linux with Intel Iris Pro 580. It will get to the loading screen, freeze at 90% for a minute or so, then start blinking "Starting" without anything else happening. I tried every configuration change I could come up with but to zero effect.

The log is full of shader compilation failures due to:
0:3(12): error: extension `GL_OVR_multiview2' unsupported in vertex shader

From what limited info I could find Intel does indeed not support this extension on their GPUs.

Hope this can be fixed as the game looks great.
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Cornelia Xaos  [developer] 20 Mar, 2018 @ 11:13pm 
This shouldn't be a problem. I run the game on my Ubuntu 16.04 setup and also get the notice about the ovr extension while the game runs fine. I'm, honestly, not even sure why Unity is trying to compile "Open Virtual Reality" shaders anyways since we don't have VR enabled..

Could you send me a full player log?

EDIT: I feel silly.. I believe the 'O' stands for open not Oculus. :P
Last edited by Cornelia Xaos; 30 Mar, 2018 @ 8:11am
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Date Posted: 17 Mar, 2018 @ 10:38pm
Posts: 1

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