Cubism
10 May, 2022 @ 4:22am
Update 1.5.3
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Showing 1-13 of 13 comments
Symbiosis 29 May, 2022 @ 11:12am 
valve index controler not working
helemaalbigT 29 May, 2022 @ 11:48am 
Hey LeChat - I wasn't aware of this issue before, so thank you for letting me know.
I've tested the game with a Vive and Index controllers before pushing the update, so I wonder if somthing may be different in your set-up.
What headset are you using?
Also are the controller bindings for your controller correctly set up?
Symbiosis 14 Jun, 2022 @ 4:01pm 
I have the full valve index set.
Yes i also change binding but nothing change.

When i launch the game, a message in the game say : "controllers not detected. make sure the tracking is working."

I have the isue uniquely in this game even when in launch in beta version.
Thomas  [developer] 15 Jun, 2022 @ 12:04am 
Hey LeChat, I'm really sorry for this ongoing issue. I've had a couple of other reports of people with the same issue, but it's been difficult to address since up until this point I haven't been able to reproduce the issue locally.
I'm currently out of office until next week, but will make finding a fix for this a priority as soon as I get back.
white25539 15 Jun, 2022 @ 10:38pm 
oculus rift controllers also not working
Thomas  [developer] 17 Jun, 2022 @ 8:12am 
Thank you for reporting that, white25539, and apologies for the inconvenience.
Are you playing with the original Oculus Rift, or RiftS?
I'll investigate this as soon as I'm back in the office next week.
white25539 17 Jun, 2022 @ 2:04pm 
Originally posted by Thomas:
Thank you for reporting that, white25539, and apologies for the inconvenience.
Are you playing with the original Oculus Rift, or RiftS?
I'll investigate this as soon as I'm back in the office next week.
I'm using the Rift S
Thomas  [developer] 21 Jun, 2022 @ 8:18am 
Hey LeChat & White25539, I've uploaded a new build to a beta branch, which you can unlock with code 'SolidDissection' - could you try this one out and let me know if it works for you?

I've tested this new build locally with Vive + Index controllers and with RiftS without issue.
(though I should note I wasn't able to reproduce the issue locally before)
white25539 21 Jun, 2022 @ 2:57pm 
Originally posted by Thomas:
Hey LeChat & White25539, I've uploaded a new build to a beta branch, which you can unlock with code 'SolidDissection' - could you try this one out and let me know if it works for you?

I've tested this new build locally with Vive + Index controllers and with RiftS without issue.
(though I should note I wasn't able to reproduce the issue locally before)
Sorry, but this didn't change anything for me. I'm still having the issue.
Thomas  [developer] 21 Jun, 2022 @ 3:40pm 
Thank you for checking! Really at a loss as to what might be going wrong here. I think I might just try to switch to OpenXR input as a last resort.
Thomas  [developer] 23 Jun, 2022 @ 2:23pm 
Hey White & Symbiosis - after looking into it more, it turns out the input issues were most likely caused by the SteamVR OpenXR runtime. I've made a new build of Cubism which uses OpenXR as the input system, which should fix this.

When either of you have a moment, could you switch to the OpenXR branch (code "cubismopenxr") and let me know if this version works for you?
Thanks in advance for helping!
white25539 23 Jun, 2022 @ 11:05pm 
Originally posted by Thomas:
Hey White & Symbiosis - after looking into it more, it turns out the input issues were most likely caused by the SteamVR OpenXR runtime. I've made a new build of Cubism which uses OpenXR as the input system, which should fix this.

When either of you have a moment, could you switch to the OpenXR branch (code "cubismopenxr") and let me know if this version works for you?
Thanks in advance for helping!
Thank you, it now works perfectly! I hope this also fixes for the other person as well.
Thomas  [developer] 24 Jun, 2022 @ 12:05am 
Thank you for confirming the fix!
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