Sipho
Tchey 1 Apr, 2019 @ 7:44am
Keys rebinding
Hello,

Ingame, there is a menu to rebind the keys.

However, not all keys are bindable, and it's a big issue for me, as i don't have a qwerty keyboard, but a french TypeMatrix bépo.

My 3 main lines are like this :

bépoè^vdljzw
auie,ctsrnm
àyx.k'qghfç

In mostly all games, i play with PUIE instead of WASD, and in this game, E seems to be hard coded for switching control mode (tank, absolute, etc). I couldn't play enough to see if other keys were hardcoded too.

Unless i've missed something, could you adress this (very importnant for me) issue ?
Originally posted by Dominas:
We have just released an update which makes "change movement type" key rebindable. Cheers!
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Dominas  [developer] 1 Apr, 2019 @ 11:01am 
Hello,

Thank you for your request. We use hardcoded [E] key to change movement type only in the Tutorial, there is no global hotkey for that. Thinking on how to solve this, we should just simply introduce a global rebindable hotkey for changing movement type.

Thank you for bringing this up! All other keys can be rebound and movement type changed in Options -> Gameplay menu.
The author of this thread has indicated that this post answers the original topic.
Dominas  [developer] 2 Apr, 2019 @ 11:44am 
We have just released an update which makes "change movement type" key rebindable. Cheers!
Faya AOP 8 Feb, 2020 @ 1:22pm 
Necroeing this because reasons.
Is the full numpad array of keys bindable, including ,0-*/+ ?
Dominas  [developer] 9 Feb, 2020 @ 3:50am 
Hi, numpad keys are bindable. We allow binding even weird ones like Page Up or Windows key if anybody would ever need that.
Faya AOP 9 Feb, 2020 @ 7:26am 
Originally posted by Dominas:
Hi, numpad keys are bindable. We allow binding even weird ones like Page Up or Windows key if anybody would ever need that.
Thank you. The answer i was looking for.
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