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Seems like Steam doesn't open the poll link correctly in some cases - here it is https://strawpoll.com/bVg8o1EBenY
We also have discussions about poll results in the Discord - https://discord.gg/vK8Mq6rehx
There are changes already coming to Flail - it will:
- Have additional connection points for better placement and receiving more buffs from Neighbors
- Conduct Sizzler's shock - basically increase the range by transmitting shock. Looks really cool
- When penetrating add some force to itself - a little effect, but makes landing good shots really nice
These changes are already in beta [staging] branch. There is more info on the Discord.
Swarmer is getting its AI improvements - better targeting by not attacking the same rock all at once, bringing in nutrition with single bees. On top of that Swarmers will give their neighbors, including other Swarmers a +1 charge buff, which means the more Swarmers are connected, the more BEES you have.
Thank you for bringing this topic up, excited to see what the future holds!
Swarmer is a dangerous Zooid to buff as it plays very automatically - making it too strong might just make playing with it a "push button to win". I think with its bonuses and scaling from other bonuses the start might be hard and later game should scale pretty well. Playing it also requires choosing opponents carefully as some effects, like poison, can kill bees pretty fast. This reminds me to check if bees inherit Buff Duration stat to make them more robust against poison.
Thank you for reporting back - I'm always open to discuss balance and make more playstyles viable. Cheers!