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The controller keybinds for skills can be rebound in Growth mode. That also allows mapping several skills on single controller button - I hope that helps.
The root of this problem as I understand is that starting skill binds are selected from last input type - if you start the game using mouse and intend to play with controller then it goes into bad situation as initial skills are generated for-mouse/keyboard. Gotta fix this for better controller support - as there are no way to know about this without trial and error.
Please let me know if with this knowledge you could consider Controller support adequate and if you don't - please share how we could improve this further. Cheers and thanks for the post!