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If you want to add units to a map you need to go to the levels SCN file and add them manually to each Shipyard/Airfield.
The file path is
BattlestationsPacific\universe\scenes\missions\multi
Thank you very much.
However, I noticed that if I want to add more unit, I need to know the corresponding PlaneClasses and ShipClasses.
But I don't know where to find this information.
By the way, I'm using the Kantai Kessen mod.
I don't know if the file structure is different in Kantai Kessen but the file you're looking for is vehicleclasses.lua
The file path should be
Battlestations Pacific\scripts\datatables\autoload
I don't think so. In the vehicleclasses.lua file, there are no fields that directly define these type names. Currently, I'm "guessing" whether it's the correct name by directly entering the ship's name. Unfortunately, for most units, I can't figure out their correct type names using this method. For example, when I enter "Lexington," it gives me the carrier version. But I want to add the battleship version of the Lexington. In vehicleclasses.lua, I noticed they distinguish files by adding a suffix like cv or bb, but I still can't add the corresponding unit to the shipyard using the same method.
I'm not great at modding so I could be wrong but I think the line you're looking for is
["Comment"] = "Lexington 1945" - for the battleship or
["Comment"] = "Lexington 1944", - for the carrier.
So to add the Battleship version to a shipyard it would look something like
"Stock 35" {
Count = I -1 ;
SquadSize = I 1 ;
Type = E ShipClasses : Lexington1945 ;
I may be wrong though. If this doesn't work I'd suggest joining the Battlestations Modding Community Discord as there are people far more knowledgeable than me.
Where can I find the invitation code for Discord
https://discord.gg/nRnkGQGa