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Else, spawn the hearth at StartLocation / StartLocationCircular radius=1 ?
If you place stuff on "Human" / "Transport" the overflow drops next to the location of the entity. Iirc overfilling storage led/still leads to a crash ("Could not find storage for....").
Possible values are:
StartLocation
StartLocationCircular
Storage
Human
Position
Transport
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2424942590
As I wanted nomad but providing certain items.
the problem is, in my scenario people move far avay from the starting location, to found the village. i can place resources in their pockets but i also spawn people and livestock
its a great inconvenience theres no Hearth location... moreso that its actively used in the game to return by pressing Enter and for the trader..
<action type="Spawn" entity_type="menhir" amount="1" placement="Position" position="100,100" />
whats wrong with it?
spawn at position doesnt work with structures and resources but works with animals and people. also theres a "position" attribute in the "location" parameter:
<location id="main" seed="5" ... position="740,780"/>
this position becomes the StartLocation