Dawn of Man

Dawn of Man

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Wilbo 16 Jan, 2024 @ 11:29am
Mod Help
I use the mod from nexus: Justsomecheatmod 1.7.2 fix. I use it because I rarely get to play and would rather just relax and build easy. I've made it a few hours into a map, then the game crashes and I receive this message:
ERROR: TypeLoadException: Could not resolve type with token 0100006c from typeref (expected class 'DawnOfMan.GenerationFlags' in assembly 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null')

STACK TRACE:
(wrapper dynamic-method) DawnOfMan.BeingStateHarvesting.DawnOfMan.BeingStateHarvesting.onTreeActionDone_Patch1(DawnOfMan.BeingStateHarvesting)
(wrapper dynamic-method) DawnOfMan.BeingStateTreeAction.DawnOfMan.BeingStateTreeAction.tick_Patch1(DawnOfMan.BeingStateTreeAction,single)
DawnOfMan.BeingStateHarvesting.tick (System.Single timeStep) (at <17eebf4cd72e4d30b80d44eaba478b5d>:0)
DawnOfMan.Being.tick (System.Single timeStep) (at <17eebf4cd72e4d30b80d44eaba478b5d>:0)
(wrapper dynamic-method) DawnOfMan.Human.DawnOfMan.Human.tick_Patch1(DawnOfMan.Human,single)
DawnOfMan.EntityManager.fixedUpdate (System.Single timeStep, System.Int32 frameIndex) (at <17eebf4cd72e4d30b80d44eaba478b5d>:0)
DawnOfMan.GameStateGame.fixedUpdate (System.Single timeStep, System.Int32 frameIndex) (at <17eebf4cd72e4d30b80d44eaba478b5d>:0)
DawnOfMan.GameManager.fixedUpdate (System.Single timeStep) (at <17eebf4cd72e4d30b80d44eaba478b5d>:0)
DawnOfMan.GameBehaviour.FixedUpdate () (at <17eebf4cd72e4d30b80d44eaba478b5d>:0)

I have absolutely no programming ability or experience, so any help would be appreciated.
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Showing 1-1 of 1 comments
pdoan8 16 Jan, 2024 @ 3:25pm 
I suspect that's caused by the incompatibility with the new engine changes in 1.8.x. You might need to wait for the mod to be updated to the latest game version.
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