Dawn of Man

Dawn of Man

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Schwifty K 28 Feb, 2021 @ 2:42am
Weapon spawns instead of single raider
Hi,

whenever a single raider is supposed to spawn a random weapon appears instead.

While investigating closer it seemed the bodies vanish instantly after they spawn (they even produce a death sound). https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2410489504

Can be reproduced, (not the real issue, just to simulate it):
<event flags="MultipleExecutions"> <condition type="TimeElapsed" timer="EventTriggeredTime" value=".1"/> <actions> <action type="TriggerRaiderAttack" amount="1"/> </actions> </event>

Primal VIsion / Pause somehow leads to raiders stay alive and add up (but that only affects the reproduction example, not the original issue).

Issue described here: https://steamhost.cn/steamcommunity_com/app/858810/discussions/1/3014563919016768899/

And mentioned in the comments here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1682072200&searchtext=

Issue produced by:
<action type="SetRaider" era="Neolithic" hardcore_timer="15y" entity_types="primitive_human" min="1" max="1" period="2y" variance="0.25y" extra_raider_per_population="5"/>
Last edited by Schwifty K; 28 Feb, 2021 @ 2:52am