Aground
ITT: Post your ideas.
*Rope: Can be used to make things, and also placed on floating islands for players to climb.
*Scubatank: More oxygen for underwater swimming. Works as a backpack.
*Harpoon: Shoots a spear tied to a rope. High range and works underwater, but takes some time to recall the spear.
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Showing 1-15 of 87 comments
David Maletz  [developer] 5 Aug, 2018 @ 6:42am 
I definitely need more items that are usable underwater like a scuba tank or harpoon, but you do have the sub which is pretty effective. Not sure how useful a rope is when you can usually move straight up, and later build an elevator.
Unowninator 5 Aug, 2018 @ 8:25am 
Oh yeah, I forgot about the elevator; I actually made a jet just for that purpose. x_x

Edit: Oh wait, I'd have to leave a generator running if I do that. I'll stick with the jet.
Last edited by Unowninator; 5 Aug, 2018 @ 9:22am
Unowninator 5 Aug, 2018 @ 9:25am 
Ooh, I just thought of another idea: use the Time Manipulator to revive the Old One and/or Alchemist so you can rematch it like other bosses, as well as getting the Alchemist back if he died in the fight.
Jo 6 Aug, 2018 @ 2:12am 
It'd be great if you could grab stuff from the back of the dragon while flying it.
Currently, you have to travel by dragon armour in order to collect those Helium Sacs (which I am sure will become very useful in a while ;) )
Unowninator 6 Aug, 2018 @ 8:24am 
Originally posted by j.krisch:
It'd be great if you could grab stuff from the back of the dragon while flying it.
Currently, you have to travel by dragon armour in order to collect those Helium Sacs (which I am sure will become very useful in a while ;) )
Indeed. I have to use a Cyborg Pack and a Cockatiel to fetch the higher ones for me.
David Maletz  [developer] 6 Aug, 2018 @ 8:50am 
I'm torn between being able to collect the helium sacs right away while flying the dragon, and having to wait until you have dragon armor and remembering them to go back and get them...
Unowninator 6 Aug, 2018 @ 12:03pm 
Originally posted by David Maletz:
I'm torn between being able to collect the helium sacs right away while flying the dragon, and having to wait until you have dragon armor and remembering them to go back and get them...
I have never unequipped my Cyborg Armor ever since discovering the maze.
Unowninator 6 Aug, 2018 @ 2:41pm 
Can you please add a way to turn on generators, and manage skill points without using the mouse?

Edit: Also, can we please put Mecha Wyrms into the cages for farming Uranium? (And perhaps allow the use of Alter Gems on them?)
Last edited by Unowninator; 6 Aug, 2018 @ 2:49pm
Unowninator 6 Aug, 2018 @ 8:20pm 
After adding a Storehouse to the Magic Island, I can now use the Time Manipulator to uncraft any items inside. Can you please add an "Inventory only" button for it like with selling stuff?
Jo 7 Aug, 2018 @ 4:40am 
Originally posted by Unowninator:
Can you please add a way to turn on generators, and manage skill points without using the mouse?

Try using the left and right buttons
Unowninator 7 Aug, 2018 @ 2:00pm 
Originally posted by j.krisch:
Originally posted by Unowninator:
Can you please add a way to turn on generators, and manage skill points without using the mouse?

Try using the left and right buttons
Wow, you're right. Thanks.
[SA]soul eater 7 Aug, 2018 @ 6:34pm 
Originally posted by Unowninator:
Edit: Also, can we please put Mecha Wyrms into the cages for farming Uranium? (And perhaps allow the use of Alter Gems on them?)

aground can always use more magitech. so far, all we've got are the chainsaws, and dragon powered generators. i want magitech everything!
David Maletz  [developer] 8 Aug, 2018 @ 7:59am 
We're definitely planning more magitech, but first we want to finish the first planet on the magic side and then add the combined path.
Chaoticum 8 Aug, 2018 @ 9:57am 
There is potential to build some kind of economy. Buildings like bank or advanced market where I could automatically sell and buy something. For example I have tons of fish and low supply of sulfur. Every new day I'd like to automatically sell 10 fish and buy all sulfur.

Bank doesn't have to be bank but just some kind of storage extension/chest so I could easily store money without need of coin bags.

I was thinking about this because I'm completely dry on sulfur which is essential to create torpedoes and other weapons and I can only obtain 5 pieces a day. That's too slow.

What I miss the most is shared storage. Transfer things between islands is very annoying after some time. Maybe shared storage is a bit overkill. So maybe just a guy/familiar which I could order "bring me 20 coal from storage on magical island to the storage on tech island".

Maybe option to reassign jobs to certain NPCs? From my point of view, fisherman is completely useless, I'd rather see him hunt some mecha animals for useful resources.

Just some random thoughs. Love your game! :)
David Maletz  [developer] 8 Aug, 2018 @ 11:05am 
Yeah, I think being able to transfer resources between islands easier would be big - it could even be part of the bank/storehouse upgrade (place items in it and pay a fee, and it'll appear in the bank on another island or draw from the bank on another island). I definitely think this is a good idea, but I won't have time to do it today for the launch (I wrote it down for later). There is one way to farm sulfur (Diode wolves in wyrm pens), but yeah, it definitely becomes scarce when you start making torpedoes and missiles.
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