BALSA Model Flight Simulator

BALSA Model Flight Simulator

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Feature Request Thread!
Have a feature you'd like to request for the game? Let us know in this thread!

We cannot guarantee that the feature will end up in the game, but we are always open to hearing your suggestions for the future of the game :steamhappy:
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Showing 1-15 of 96 comments
freakhealer 20 Jun, 2020 @ 4:43am 
hi guys, i was thinking the other day while playing kerbal space program that it would be nice to have smaller parts to do model rockets. rather funny that you release a model airplane simulator.
so this request seems obvious already but here it goes:
add model rockets.
thanks guys good work
!tj 20 Jun, 2020 @ 1:27pm 
yes please
37_126 21 Jun, 2020 @ 3:48am 
Please allow MacOS! Also why not add something like channels? or ESC's, Battery life, weight, brushless motors, and etc?
Ripper 21 Jun, 2020 @ 8:47pm 
Maybe a career mode like kerbal where you can unlock parts as you accomplish certain feats.
Also would love to see a kerbal type character in the game where you can see his or her expressions as you fly through the air and where the facial expressions change during high g maneuvers or dogfighting and shooting a plane down.

As a pilot myself I'm really enjoying the game and my 6 year old daughter is having a blast with it as well which I love. Thanks for the demo and looking forward to the full game release. One thing I think can use tweaking (don't know if you are still working on this or not) but I don't see a dynamic CG in the demo that accounts for weight of parts like the motor and battery. Looks like right now the only real big effect on aerodynamics is the main wing placement but would love to have to balance out parts for more realistic plane construction. Don't know if that's already being worked on, if so please disregard.
dermaloid 23 Jun, 2020 @ 4:11am 
an ornithopter option would be great fun!
psiycomantis88 25 Jun, 2020 @ 12:35pm 
I would really like to see good landing gear options as well as retractable gear, Maybe some cargo bays for flour bombing missions and the like. I am a Large RC enthusiast and its always fun to drop flour bombs on things to see how well you can do
robb 30 Jun, 2020 @ 11:08pm 
I would love to see the implementation of jet engines, both model and real sized. Possibly an option to go into a larger hangar equipped with a runway so you can build large aircraft. And maybe the hangar will have options to see how the aircraft would behave in a trans sonic environment with area ruling and pressure curves, just like with the Ferram Aerospace Research mod for KSP! (Potentially you could collaborate with Ferram similar to how you guys did with PorkJet) Maybe some different types of jet engines as well. Maybe even action groups for flaps and afterburners!

Another thing I think that will be significant the game's success is a well polished tutorial. A problem I see with KSP is that people get into it and have no clue what they're doing, and don't even know how to open the KSPedia! However the way the KSPedia is layed out (with pictures and diagrams) is perfect for a tutorial. When you open the KSPedia the menu on the left can be a little bit overwelming for new players, though, so maybe have some way that shows more categories as you progress through it!

I really want to see this game prosper as much as KSP has, and I think it's crutial that the game mixes realistic aerodynamics with not being too much to learn at once, if that makes sence.

Thanks for reading all of that, and I hope I was able to provide some feedback on the current state of things.
Have a wonderful day!
Last edited by robb; 30 Jun, 2020 @ 11:20pm
Aoi Blue 5 Jul, 2020 @ 1:29pm 
I noticed you already plan PvP online multiplayer. Any idea for stunt type things, such as gate pass-through collision detection polygons in various major key path points (such as between buildings) to be able to play more PvE games like Horse?

These same gates could be used for various achievements, missions and challenges in single player.
dream scatter 6 Jul, 2020 @ 9:52pm 
Will it work on Linux or Proton?
TheRinger10 10 Jul, 2020 @ 12:28pm 
I'D LIKE THE FEATURE OF BEING ABLE TO GET TE GAME ON STEAM
ObvItsAmy 13 Jul, 2020 @ 8:51am 
Originally posted by TheRinger10:
I'D LIKE THE FEATURE OF BEING ABLE TO GET TE GAME ON STEAM
We will update you as soon as we have news :)
WaterLemonBoy 2 Aug, 2020 @ 5:39pm 
I would like to get this game it would be nice.
roko711 5 Aug, 2020 @ 8:28pm 
Maybe guided missiles, bombs, rockets, and weaponry would be nice. Adds along with the guns.
Also, opening cargo bays and jet engines.
robert 6 Aug, 2020 @ 2:25pm 
Is the game able to model different airfoils / wing sections, and show the difference in flight?
I'm thinking of the low Re gliding airfoils, but I'm sure other types would be of interest.
Nacho 6 Aug, 2020 @ 4:00pm 
Stress. i.e. wing stress etc. Build wing too large and turn too sharp and bam, they snap off just like in RL.
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