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EDIT: There might be a friendly publisher or two who might transfer some of their licenses to whatever service replaces them, but "don't count on it".
There is nothing to indicate that Steam will shut down anytime soon.
İ know this is hypothetical
Valve is a big company they have a plan for this scenario, right?
So what? Buy your games from Epic -- do you really thing the chinese government will bail them out if they get into trouble?
There isn't much they can plan for. If they are dead, they are dead. You can't just write a will that says "if we're dead then all download servers shall keep running".
I'm pretty sure they have one, but they haven't disclosed any details about that.
Does epic have warranty?
Okay thank you for answers have a good games
Steam was a digital marketing not the owner of the games (if not made by valve) steam just a interceder our CD keys should work but how?
In any case. Steam has stated several time that in the event of 'going under' they'd allow people to keep their games.
If you want a similar scenario that happened in the past of such a event you can read about Desura.
It was a fairly large 'Steam Equivalent' for indie games. It eventually went out of business. But Way before they closed doors they gave a fairly large grace period for people to download and backup their game libraries.
İ understand but this method is impossible sample i have got 34 game in my library i use steam for three years but some person use 10 years and he has got 1000+ game in his library how he can download all games ?
Also me i just have got 34 game (i not play 5 games in my library) how i install all games my games low size 7.5 gb big ones has got 80 GB,60 GB
Well they're not going to fold up overnight, it would be a pretty long decline and plenty of time to implement plans. Back in the day Valve stated they'd allow for DRM backups in the event Steam went away. But that was a long time ago and maybe the landscape has changed to so it's hard to say exactly what would happen, aside that it's not very likely in 2020.
Physical media doesn't last forever either, so it also doesn't make sense to buy. In fact nothing last forever, so it doesn't make sense to buy anything...
This is a concern people had early on and some holdouts continue to have. But digital distribution has become the name of the game for a lot of media. And there's always the "what if". What if any service you've spent money on shuts down? Well it's a problem. So it really just becomes a question of how likely that's going to occur. In the case of Steam it doesn't appear very likely. They're an extremely profitable company... especially compared to the number of employees they have. So unless Valve develops an aversion to money in the near future, wheeeeee!
I've got a couple of hundred games. I don't think I'd end up trying to save even half... regardless people would either have to buy a lot of storage or get a little selective in what to save, assuming self-archiving games was the only solution offered in the very unlikely scenario Steam would collapse at the peak of it's popularity.
Following the example of Desura IIRC you had like a whole year to backup your games. So that's a lot of time for your backup.
Of course storage is going to be an issue.
Through the years I've lost more games due to misplaced, broken or lost disks than I've lost digital licenses.
Everything has its pros and cons.
To mitigate a possible loss, spread gaming thrue several platforms.
I have 1.2K+ games on steam and are not the slightest worried/conserned to lose them at some point in time, neither worried about losing my games on Origin or Uplay.
Things happen, things change, deal with it. No point to worry about the "what if's" they are numerous if you wish to worry about those, most are far worse than losing a gaming library.