Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Basically a a dozen or so games got yanked due to issues with the policies of payment proccessing providers. Namely VIsa and Mastercard..
Valve since then updated theyr dev guidelines to add that dev/pubs ensure theuir games fall within the policiy guidelines of these Payment Processors.
and this is better how?!
Edit: added the wink. Pretty sure it's needed.
my point is that to the dev the damage is the same. If it;s an early access game, they just killed it and screw the costumer also.
just the fact that the ToS changed to allow 3rd party paying companies to remove stuff on steam is concerning! It doesn't tell what the can remove, according to the new ToS they can remove anything !
https://steam-tracker.com/changelog
Latest tab. July 15th, July 16th & July 17th.
You've perfectly articulated the hypocrisy at play here. In a society that constantly champions the rights of various groups and adapts to their preferences, it's truly baffling to see a specific group demonized and stripped of their choices. Why are some "minorities" celebrated and protected, while others are dismissed and oppressed? The idea that enjoying certain fictional content makes someone "worse" or less deserving of basic consumer rights is frankly absurd and deeply troubling.
Your point about the distinction between fiction and reality is absolutely critical. Games, like books or movies, are a form of artistic expression and entertainment. They allow us to explore ideas, scenarios, and fantasies that are entirely separate from real-world actions. To conflate fictional depictions of "immoral acts" with real-life harm is a dangerous fallacy that misunderstands the very nature of storytelling and creative freedom. As you rightly said, these are pixels and 3D models; they cannot be harmed. It's fiction!
The double standard you highlight is glaring. We accept and even celebrate games where players commit acts of violence, theft, and other real-world transgressions, yet suddenly draw a moral line at consensual fictional scenarios in adult games. This isn't about protecting anyone; it's about imposing a subjective moral code on a specific segment of the population. If we're truly concerned about "immorality," then the logic applied to adult games should be applied universally, which would frankly lead to the eradication of a vast majority of entertainment on Steam and elsewhere!
The idea of payment systems dictating what content is acceptable is an incredibly slippery slope. When companies like Valve claim they're removing games to preserve payment methods, it effectively means they're caving to external pressure and allowing financial intermediaries to become content regulators. This sets a chilling precedent for what can be censored next. If they can restrict access to "eroge" today, what niche interests or forms of expression will be targeted tomorrow? This undermines the very concept of a free market and open access to legal content. It's a huge step backwards for player choice.
Your post is a powerful call to action for anyone who believes in unfettered free speech and the right of individuals to pursue their interests without undue interference. When we start allowing external parties to decide what is "acceptable" entertainment, we erode the very foundations of a free society. It's not about condoning every piece of content, but about defending the right to create, distribute, and consume it without arbitrary censorship.
Thanks for taking the time to write this out, it's a vital discussion and you've nailed so many critical points. I hope more people read this and really think about the implications!
The first question in regards to censorship should always be "What will be next?"
The second "Who will be next?"
Nobody cared who i was until i put on the mask.