Digital Currency: A Solution to the Problem of Overbearing Payment Processors
So we all know about, and are upset at, the current Visa and MasterCard debacle, and I would like to discuss a possible solution to this conundrum. Digital Currencies (not necessarily crypto currencies) are probably the best chance we have at creating a truly free online marketplace. A great example of a digital currency that already has seen widespread acceptance in Japan (and to a lesser extent China and South Korea) is Bitcash[bitcash.jp]. I currently use Bitcash to make purchases on Japanese websites such as DLsite[www.dlsite.com] and Japanese marketplaces that explicitly won't sell to non-Japanese customers. What makes digital currencies different from crypto currencies is their stability: Bitcash is 1-for-1 bound to the value of the Japanese Yen, and therefore doesn't suffer from the fluctuation problems that Bitcoin, Monero, or Ethereum suffer from (outside of slight fluctuations between the JPY and foreign currencies). Furthermore, Bitcash could be rapidly deployed as a form of payment, and currently has substantially lower fees (both on the consumer side and on the merchant side) than any credit or debit card currently in existence. Lastly, Bitcash already has a userbase of gamers (both in the East and in the West). This makes Bitcash a natural choice for a game vender like Steam.

Now, I know I've been going on-and-on about Bitcash in a post that's mainly supposed to be about digital currency, but that's because digital currencies are (sadly) underdeveloped, and even more underutilized. Bitcash is one of the only successful digital currencies with the largest userbase of any digital currency on the market right now (not including crypto of course). I don't really have a lot of alternatives (which would make a great discussion point for any replies to this post), however, there is one more platform that I feel is worth Steam taking a look at, and that's GNU TALER[www.taler.net]. GNU TALER is an in-development payment system which aims to provide an ecosystem where people can make online purchases in the same sense they would cash in the "physical world". The way it works is that (ideally) all personal banks would host their own exchange through their own banking website. People would withdraw their money from their bank into their GNU TALER wallet (located on their phone or PC), and it would be converted to digital coins with no value outside of the value of whatever currency you happen to be working with (whether that be USD, CND, JPY, Euros, British Pounds, etc.). In this way, there would be no value fluctuations in a similar fashion to Bitcash. The fees would be almost nonexistent (because there isn't a central payment processor: each bank would act as its own processor and the only "fees" that would exist would be whatever it costs the bank to run their exchange server), and it would end reliance on Visa and MasterCard entirely (since the digital coins aren't "purchased" like other forms of digital currency, but rather are created at the time of withdraw and destroyed at the time of deposit). In my opinion, GNU TALER would be the ideal way to perform internet commerce, though sadly, it's still quite early in its development, and nowhere near being ready to be deployed (though all is not gloom and doom: GNU TALER is currently seeing a limited deployment in Switzerland supported by their three largest consumer banks where currently around 15% of all online purchases made in Switzerland are made using GNU TALER).

Anywho, that's my thoughts on the subject. But let's hear what you guys think of the idea of Steam embracing and implementing digital currencies.
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Showing 1-15 of 33 comments
BJWyler 31 Jul @ 5:11pm 
No regulation = no thanks
wesnef 31 Jul @ 5:15pm 
And, of course, you'd need to convince 130mil people who use Steam, to all switch to your memecoin trash.
pckirk 31 Jul @ 5:21pm 
Topic number 234 with the same "Solution" thread.........

Quick answer is NO!!!!
Even most of us in Japan don't touch Bitcash. If they can't get us to use it, why should the rest of the world outside of trying to circumvent a store's desire not to do business with international customers?
Originally posted by pckirk:
Topic number 234 with the same "Solution" thread.........

Quick answer is NO!!!!
Indeed. Each time these threads also don't seem to realize the payment processors will drop steam if they continue to be a risk by not removing the content in question.
Originally posted by Ben Lubar:
Here are Gabe Newell's thoughts on cryptocurrency:

https://www.pcgamer.com/50-of-transactions-were-fraudulent-when-steam-accepted-bitcoin-for-payments-says-gabe-newell/

The primary subject of this topic is digital currencies, not necessarily crypto currencies.
Last edited by Crazy Gaston; 31 Jul @ 6:31pm
Originally posted by wesnef:
And, of course, you'd need to convince 130mil people who use Steam, to all switch to your memecoin trash.

Again, digital currency, not crypto currency.
Originally posted by BJWyler:
No regulation = no thanks

What do you mean no regulation? GNU TALER is explicitly set up with government regulation in mind.
Knee 31 Jul @ 6:31pm 
Originally posted by Crazy Gaston:
Originally posted by wesnef:
And, of course, you'd need to convince 130mil people who use Steam, to all switch to your memecoin trash.

Again, digital currency, not crypto currency.
Doesn't matter what type of currency it is, the same problem remains.
Originally posted by Knee:
Originally posted by Crazy Gaston:

Again, digital currency, not crypto currency.
Doesn't matter what type of currency it is, the same problem remains.

And what problem is that?
It would be nice to not be a second caste user of Steam because I don't go to gambling websites or dodgy off marketplaces to sell my items. To some degree it's kind of a punishment to use the Steam Market place since it takes a cut from you extensively. I have definitely flipped some items though, but I don't really have much else to buy on Steam at the moment.

Meanwhile some game developers have charity events hosted by people on Twitch with links to gambling sites that scam people and even ban people from such events because they aren't willing to shut down all their servers in order to play on a charitable event. (I'm looking at you Face Punch) The off Steam sites need to be punished for their dodgy illegal activities. It's starting to affect the gaming community.

It's unrelated to the whole Visa situation, but would be addressed by this.
Last edited by McFlurry Butts; 31 Jul @ 6:48pm
Originally posted by Crazy Gaston:
Originally posted by Knee:
Doesn't matter what type of currency it is, the same problem remains.

And what problem is that?
The problem of getting people to switch to digital currencies, in order for valve to drop visa/mc payment processors, so valve doesn't have to remove content because they are completely reliant on said processors, because people don't want to switch to digital currencies or any other alternative form of payment.

Payment processors have everyone by the balls, and you aren't just going to convince the
majority of the userbase to switch. And if the majority of the userbase doesn't swtich, the problem remains.
Originally posted by Crazy Gaston:
Originally posted by Knee:
Doesn't matter what type of currency it is, the same problem remains.

And what problem is that?
Wouldn't switching to a digital currency still require some sort of payment processor to take your money in the first place? Or are we assuming that your employment is paying in this digital currency to begin with...?
Originally posted by Chronocide:
Wouldn't switching to a digital currency still require some sort of payment processor to take your money in the first place? Or are we assuming that your employment is paying in this digital currency to begin with...?

The Bitcash the OP is trying to promote uses Mastercard, Visa, JCB, Amex, or Diner's Club as its online payment processors. So yes, it would still be going through Mastercard and Visa pipelines in such cases. When purchased in Japan via a physical store, it must be paid for in cash.
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