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I say that because your description is vague, so it can only be judged vaguely. Let's talk when you actually have something concrete, or something you at least care to elaborate on.
I was mainly cautious because of how sensitive everyone is.
I'll give you the rundown of the game. Without delving too far into it.
""Ultima Secta" isn’t a game. It’s a mirror. A test. A damnation simulator.
You start as one of them — a subhuman, a wretch, a hollowed-out sack of sin fighting in the last pit of the world. You've done things no sane person would speak of. And now you’ve got one chance: win your final fight, and earn your ‘freedom.’
But freedom comes with a price: you become an Organizer. And that doesn’t mean you’re free. It means you’re now the handler of society’s rot.
Murderers. Cannibals. Child killers. Warlords. R*pi*ts. Butchers. People who filmed atrocities for fun. These are your "gladiators."
You manage them.
You train them.
You feed them dr*gs that warp their minds and bodies, make them faster, stronger... or useless.
You mutilate them if it pleases you — cut off an arm, remove an eye, snap a leg. You can throw them in the arena with nothing but a stick against someone armored like a god.
You can set them up to fail. You can even cook the losers and feed them to the next batch.And the crowd? They're worse.
They're shadows in a rotting colosseum, screaming for gore. If they love a fighter, they might throw down a weapon. If they hate one, they’ll vote for execution — live, slow, loud.
They pay in crypto, blood coins, and favors. This is a spectacle for the vilest people alive.
Every day is a resource management hellscape — but instead of crops, you're managing trauma, drugs, meat, and reputations.
And all the while, the game keeps track. Every little choice.
Were you merciful to the cannibal? Did you lobotomize the arsonist? Did you let the innocent man rot because the crowd liked it?
In the campaign mode, your fate is sealed by your decisions. You might find out you never left the arena — that your new job was just a hallucination while you bled out in the dirt. Or maybe your punishment was to become the very system that broke you.
If you play like a god, you’ll be judged like one.Ultima Secta is not about winning.
It’s about what kind of monster you’re willing to become — when no one stops you.
This is a game about managing the worst people imaginable... and seeing if you belong among them.
Welcome to the Final Cult.
There’s no redemption. Only judgment."
While that isn't necessarily all the functions and features, I'd say it explains enough of why I am cautious.
It will most likely be a prompt of events happening rather than visually showing, more than explaining, say one of the people you have "in captivity" if you read above, maybe they'll be so worn down they end themselves, losing you an "involuntary fighter".
What do we think? Is it too graphic? We're talking bloodsport, retro style graphics with pixel "gore"
(I will remove the description of the game at a later moment to avoid too much leaking of information of a game that is yet to be created, shh it's partially a secret) The irony is that a lot of the proceeds of it would go to start and help animal welfare non profits.