101 13 Aug @ 7:13am
The games are still available
I know this sounds stupid, but using your Steam wallet is not controlled by payment systems (PayPal and MasterCard), which means you can first replenish it and only then buy a game that, according to experts (idiots) from corporations, is offensive to their brand.
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Ettanin 13 Aug @ 7:16am 
Any payment method that is dependent in its obtainability or exchangability to another payment method will make ideas such as this one obsolete because credit card companies will still be part of this dependency chain and will pressure the lower level of the dependency chain to cease and desist, be it Valve directly, any retail store or exchange hub, any other payment method that uses credit cards, both virtual and real.

The issue is not how Steam gets the money for the questionable content, but the fact that Steam gets money for the questionable content. Offering certain games on Steam alone is enough to enforce a cease and desist, no matter the payment method; Neither Visa nor Mastercard want to be held liable for the sale of (potentially) questionable content.

In other words: The content being on Steam is the problem, not the payment method used to buy said content.
101 13 Aug @ 7:18am 
Originally posted by Ettanin:
Any payment method that is dependent in its obtainability or exchangability to another payment method will make ideas such as this one obsolete because credit card companies will still be part of this dependency chain and will pressure the lower level of the dependency chain to cease and desist, be it Valve directly, any retail store or exchange hub, any other payment method that uses credit cards, both virtual and real.

The issue is not how Steam gets the money for the questionable content, but the fact that Steam gets money for the questionable content. Offering certain games on Steam alone is enough to enforce a cease and desist, no matter the payment method; Neither Visa nor Mastercard want to be held liable for the sale of (potentially) questionable content.

In other words: The content being on Steam is the problem, not the payment method used to buy said content.
I just suggested how these restrictions could be circumvented if they simply forbade purchasing them through a bank.
Originally posted by 101:
Originally posted by Ettanin:
Any payment method that is dependent in its obtainability or exchangability to another payment method will make ideas such as this one obsolete because credit card companies will still be part of this dependency chain and will pressure the lower level of the dependency chain to cease and desist, be it Valve directly, any retail store or exchange hub, any other payment method that uses credit cards, both virtual and real.

The issue is not how Steam gets the money for the questionable content, but the fact that Steam gets money for the questionable content. Offering certain games on Steam alone is enough to enforce a cease and desist, no matter the payment method; Neither Visa nor Mastercard want to be held liable for the sale of (potentially) questionable content.

In other words: The content being on Steam is the problem, not the payment method used to buy said content.
I just suggested how these restrictions could be circumvented if they simply forbade purchasing them through a bank.
Like the many, many other threads before;
The content even being on the store itself is the issue regardless of the payment method, thus to be allowed further business-to-business transactions what they have an issue with must be removed completely. Granted this is about removing csam (illegal in most countries), incest and rape "games", removing those is a non-issue.
Originally posted by 101:
I know this sounds stupid, but using your Steam wallet is not controlled by payment systems (PayPal and MasterCard), which means you can first replenish it and only then buy a game that, according to experts (idiots) from corporations, is offensive to their brand.

Except that's not how it works. The payment processors only care about items they deem offensive being SOLD on a store. It's not about people using their method to BUY them. They don't want to offer their payment method while those items are available REGARDLESS of how they are paid for. Which means any work around you suggest is pointless. Valve are not going to drop the two most used payment methods from their store to keep on selling what amounts to less than 1% of their total catalogue, especially when the sales of such titles combined won't bring in anywhere near the same revenue as any other title without the objectionable content in it.

There is only ONE solution to this. You need to convince your government that the payment processors should not have the power to censor fiction in any form.
Last edited by Chika Ogiue; 13 Aug @ 7:26am
Kikinaak 13 Aug @ 9:51pm 
Not necessarily. DLsite uses this method, they take visa and MC for purchase of some product, while the spicier or more offensive / politically incorrect content can't be paid for using those cards. So as a working concept, it's been proven. Codewise it would not be particularly hard to implement either. The only question is whether the CC crusaders would accept it or rattle their sabers more.
Originally posted by Ettanin:
Any payment method that is dependent in its obtainability or exchangability to another payment method will make ideas such as this one obsolete because credit card companies will still be part of this dependency chain and will pressure the lower level of the dependency chain to cease and desist, be it Valve directly, any retail store or exchange hub, any other payment method that uses credit cards, both virtual and real.

The issue is not how Steam gets the money for the questionable content, but the fact that Steam gets money for the questionable content. Offering certain games on Steam alone is enough to enforce a cease and desist, no matter the payment method; Neither Visa nor Mastercard want to be held liable for the sale of (potentially) questionable content.

In other words: The content being on Steam is the problem, not the payment method used to buy said content.

You should tell that to the 30+ people who have so far started a thread about Steam needs to use crypto.

Maybe that will save us from another 30+ threads of the same...
ChuTheMan 13 Aug @ 10:12pm 
Originally posted by 101:
Originally posted by Ettanin:
Any payment method that is dependent in its obtainability or exchangability to another payment method will make ideas such as this one obsolete because credit card companies will still be part of this dependency chain and will pressure the lower level of the dependency chain to cease and desist, be it Valve directly, any retail store or exchange hub, any other payment method that uses credit cards, both virtual and real.

The issue is not how Steam gets the money for the questionable content, but the fact that Steam gets money for the questionable content. Offering certain games on Steam alone is enough to enforce a cease and desist, no matter the payment method; Neither Visa nor Mastercard want to be held liable for the sale of (potentially) questionable content.

In other words: The content being on Steam is the problem, not the payment method used to buy said content.
I just suggested how these restrictions could be circumvented if they simply forbade purchasing them through a bank.
but it wont.

visa and mastercard have clearly said they will stop all business if those games are sold on the store, no matter how they're bought.

Valve are not gonna lose out on the de-facto payment processors in the world just to have a few gooner games that hardly sold any copies.


the games are not "banned", Visa/MC just wont do business with valve if they sell those games. Valve could still just say "fu guys" and still sell them, but they will lose visa/MC
Last edited by ChuTheMan; 13 Aug @ 10:13pm
The End 13 Aug @ 10:24pm 
Originally posted by 101:
I know this sounds stupid, but using your Steam wallet is not controlled by payment systems (PayPal and MasterCard), which means you can first replenish it and only then buy a game that, according to experts (idiots) from corporations, is offensive to their brand.
The games removed were Rape, incest and porn with childlike characters aka CP Nothing of value was lost. That trash should never have been on the platform to begin with imo.

And no your "idea" has been posted a ton of times before and it will not fix the "problem" people who need trash-games like that has to go elsewhere.
Last edited by The End; 13 Aug @ 10:25pm
Originally posted by Kikinaak:
Not necessarily. DLsite uses this method, they take visa and MC for purchase of some product, while the spicier or more offensive / politically incorrect content can't be paid for using those cards.

As it stands today, DLSite only accept JCB credit cards and warn that people outside Japan will likely not be able to complete purchases with any credit cards.
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