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When I fully restart my computer and the first thing I open afterwards is steam then it usually works normally again. Sometimes I have to do it twice but it goes back up to 11 mb/s.
(It has to be a restart and not shut down because shutting it down sometimes only puts some services on standby in the background).
From what I read your problem might be different but you never know...
hope it helps you too
Change all back, if this work fine before let steam figureout this themself , we cant keep going and blaim all ISP cant deliver it to steam servers.
ps.
all this seem to happedn around the change algorithem with compressing for 1gb lines, if its related or not i cant say.
Make sure you BIOS and Chipset driver is update, you do not want a issue with CPU caculation= dealing with unpack ration, so you pc cant keep up, or have OS or other worst idea with compressed files out CPU do, ( yea its sounds crasy , but its actual our pc that send msg to steam hey i cant keep up if you cant handle the incoming data fast enough, why every steam user is on the diffrent hardware and CPU, this is complicated and we dont have the big picture here as steam users.
all pc user can see DL act odd like its try to install a game and dl and write speed seem to fadeout, ( how come you can push next DL up to get bandwide back or pause it or take other DL or go back to past DL and it will get faster done with a DL ( again not so easy then we dont have same hardware in disk and how our pc deal with unpacking files or get done with write to disk.
i know it sounds crazy in what i did, only tell us there is a odd easy with like a task fadeout or start up again then its like task need a refresh. ( thats crazy talk ) im not many will get this requie some experience in pc to know what i did, and also raise a issue why do that work at all.
I also recommend use DL from Anyone, also mean multi source DL to ourself and others
This means if your ISP has other steam user at own ISP network, that DL transfer is a local ISP to you should be a even faster fetching data.