Why do we police the forums but not the actual games?
In this day and age with so many cheaters, surely it's time to go back to the past and look at using moderators for pvp games. I don't understand why we can have moderators policing the forums yet no one polices the actual games we are paying for?

ID requirements for accounts doesn't look like it will happen for quite a long time. I just can't see why us gamers have been left in this situation. The revenue involved in the gaming industry is more than the movie and music industry combined these days. I'd like to see some of that go towards protecting it's customers.
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Showing 1-7 of 7 comments
Take this up with each game developer for the games you play. This forum is for suggestions for the Steam platform, not individual games.
Most multiplayer games are moderated, just by the community on community run servers. It's a pretty well known fact that playing on any official servers is akin to the wild west, because game devs do not have the desire to moderate them manually, relying on whatever anti-cheat they use to do the job instead.

I'm not entirely sure what can really solve this problem, because it's been a problem in MP games since the beginning. Users are just too smart and the programs not good enough to stop them permanently.
Truth 14 Jul @ 5:44pm 
Originally posted by iSurvivedRKelly:
In this day and age with so many cheaters, surely it's time to go back to the past and look at using moderators for pvp games. I don't understand why we can have moderators policing the forums yet no one polices the actual games we are paying for?

ID requirements for accounts doesn't look like it will happen for quite a long time. I just can't see why us gamers have been left in this situation. The revenue involved in the gaming industry is more than the movie and music industry combined these days. I'd like to see some of that go towards protecting it's customers.

The forums belong to valve. The games, the servers, for all non valve games do not belong to valve. So its up to the developers to police their own games. Valve offers tools like VAC that the developers can use, but Valve can't do developers jobs for them. Especially when games are sold on multiple platforms
South Korea tried something similar where websites/services that serviced over 10k users or something, were free to demand ID (SK residents have a digital ID alongside their government one iirc) verficiation.

It did not go over well.
Shotgun 14 Jul @ 6:37pm 
Valve has no jurisdiction in non-Valve games.

So the better question is: why do game makers not police their own games for cheaters?

The answer is that while some do, most don't because of money. If you're an executive at a game company and you have two choices: spend money to hire active server admins, or don't spend that money and give it as a bonus to yourself for doing a great job, which option makes more sense?
Knee 14 Jul @ 7:17pm 
It's time to stop taking video games so seriously.
skOsH♥ 14 Jul @ 7:30pm 
PUBG does weekly ban waves
DayZ is tough on cheaters with whitelisted servers
Hell Let Loose has servers with admins

Just three games I have...that i rarely play anymore, because the cheating problem just doesn't go away...and it won't, due to the following:

NakeyJakey: "Hacking [in MP games] is like the ultimate form of 'help me mommy I need help!' "

Just keep that quote in mind and smile and/or laugh, knowing that...that's the mind of a cheater.
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