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I'm not entirely sure what can really solve this problem, because it's been a problem in MP games since the beginning. Users are just too smart and the programs not good enough to stop them permanently.
The forums belong to valve. The games, the servers, for all non valve games do not belong to valve. So its up to the developers to police their own games. Valve offers tools like VAC that the developers can use, but Valve can't do developers jobs for them. Especially when games are sold on multiple platforms
It did not go over well.
So the better question is: why do game makers not police their own games for cheaters?
The answer is that while some do, most don't because of money. If you're an executive at a game company and you have two choices: spend money to hire active server admins, or don't spend that money and give it as a bonus to yourself for doing a great job, which option makes more sense?
DayZ is tough on cheaters with whitelisted servers
Hell Let Loose has servers with admins
Just three games I have...that i rarely play anymore, because the cheating problem just doesn't go away...and it won't, due to the following:
NakeyJakey: "Hacking [in MP games] is like the ultimate form of 'help me mommy I need help!' "
Just keep that quote in mind and smile and/or laugh, knowing that...that's the mind of a cheater.