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That is the whole point of the steam service, to keep everything up to date automatically ...
You might still be able to work with the mod author or other users to manually download the older mod to work until such time as you die in your savegame.
breaking/corrupting games saves, causing crashes, causes one of possibly many in a list (some can have a few, others 100's, even see people with 1000's) that causes issues and needs to be turned off one by one, to find which one is broken, among many other things, one can list off.
maps, assets and other such things, though different and still called mods, will end up in the same boat, when or if, said auto updates were to be changed, but thats a nothing burger, those have zero significance, to need to be updated the second the mod author updates them, as they dont conflict with other mods or the game in question, unless the game itself changes something drastic, that affects those types of mods, other wise... they simply "just work".
they need to hold back mod updates, exactly like they do game updates.
along with adding the "update all" button back, or fixing their current update queue, as you can drag and drop updates into the queue, to update one after the other, but... when dropping other updates into the queue, the one before it stops and makes the new one dropped in, start updating, rinse and repeat and you have each one, stopping and starting each as dropped in, its a decent system, but how its currently setup, is quite absurd, to say the least.
have a nice day
anywho, is doesnt use any anticheat, nor do mods have to be updated immediately.
i also play it.
have a nice day