add Steam Roadmap feature
Please add to the existing interface on steam when looking at a product that there is an official/supported way for a dev to post a roadmap for their game. Both in early access and after official release.
Additionally, track their progress indicating if / when they report that feature deployed.

Also allow them to add steam tags to these features, for example:
Game ABC is being developed as a single player
they list on their Steam Roadmap that MP is coming in 1 month.
They fail to deliver the MP updated for several months and the roadmap shows it. Or shows they rescheduled it etc.

This also begs the painful thing when early access games fail to deliver their promises by 1.0
Players should easily know what was not realized and be able to refund the purchase from 1m to 10years while the game remains in an unreleased state.
When looking for refunds, the players purchase date shows what was promised at time of purchase and by the time 1.0 launches the road maps can be compared and the user can say the dev did not deliver the product they said they would and request refund.

For example cyberpunk 2077 promised multiplayer would come months after release, upon release theyq canceled that feature months later. Having preordered months before, I was stuck with the game by the time they got around to canceling multiplayer.
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Ettanin 6 月 24 日 下午 3:16 
引用自 globeadue
Players should easily know what was not realized and be able to refund the purchase from 1m to 10years while the game remains in an unreleased state.
Not going to happen. Read the blue box and only buy from reputable developers.
If you don't trust the dev, don't buy and wait it out.
最後修改者:Ettanin; 6 月 24 日 下午 3:16
AmsterdamHeavy 6 月 24 日 下午 3:35 
Ya, thats what every dev needs. 1,000 60 IQ project managers sending them "ideas", "suggestions" and most certainly complaints when penciled in road map dates are missed.

Maybe they should just share their Project install with you so you can approve of things before they start work. You know, for efficiency. Wouldnt want to have them work on something of which you dont approve after all.

引用自 globeadue

This also begs the painful thing when early access games fail to deliver their promises by 1.0
Players should easily know what was not realized and be able to refund the purchase from 1m to 10years while the game remains in an unreleased state.

This is the biggest bunch of bs right here. There are no promises. There are statements of intent. You buy those games AS-IS with NO promises of even a single update, EVER.

Any idea that permits someone to play a game for years and then request a refund because of some development issue is a complete failure of an idea. The account is 20 years old so you must work. You want someone to, for example, come and take a part of your paycheck because a tile you installed 7 years ago in someone's shower fell off the wall?
引用自 AmsterdamHeavy

Any idea that permits someone to play a game for years and then request a refund because of some development issue is a complete failure of an idea. The account is 20 years old so you must work. You want someone to, for example, come and take a part of your paycheck because a tile you installed 7 years ago in someone's shower fell off the wall?
To be fair that sort of behavior is exactly what the EULA allows.
steam cannot force devs to publish a roadmap and the "2hrs gameplay and within 14 days of purchase" applies regardless of whether a game is EA or 1.0 release
rawWwRrr 6 月 24 日 下午 6:56 
引用自 William Shakesman
引用自 AmsterdamHeavy

Any idea that permits someone to play a game for years and then request a refund because of some development issue is a complete failure of an idea. The account is 20 years old so you must work. You want someone to, for example, come and take a part of your paycheck because a tile you installed 7 years ago in someone's shower fell off the wall?
To be fair that sort of behavior is exactly what the EULA allows.
Which EULA is that?
Ben Lubar 6 月 24 日 下午 7:39 
The recurring suggestion of "I should be allowed to issue fines to game developers for arbitrary reasons" is so baffling to me.
nullable 6 月 24 日 下午 9:44 
引用自 globeadue
Please add to the existing interface on steam when looking at a product that there is an official/supported way for a dev to post a roadmap for their game. Both in early access and after official release.
Additionally, track their progress indicating if / when they report that feature deployed.

Also allow them to add steam tags to these features, for example:
Game ABC is being developed as a single player
they list on their Steam Roadmap that MP is coming in 1 month.
They fail to deliver the MP updated for several months and the roadmap shows it. Or shows they rescheduled it etc.

This also begs the painful thing when early access games fail to deliver their promises by 1.0
Players should easily know what was not realized and be able to refund the purchase from 1m to 10years while the game remains in an unreleased state.
When looking for refunds, the players purchase date shows what was promised at time of purchase and by the time 1.0 launches the road maps can be compared and the user can say the dev did not deliver the product they said they would and request refund.

For example cyberpunk 2077 promised multiplayer would come months after release, upon release theyq canceled that feature months later. Having preordered months before, I was stuck with the game by the time they got around to canceling multiplayer.

I knew it was going to fall into anything the developer says is a "promise" and if a user feels they broke a promise they should be able to refund a game regardless of the refund policy.

Or the feature really is "how do I make sure developers never discuss their development". No one is going to use a feature whose point is to punish developers whenever a user has an axe to grind.
最後修改者:nullable; 6 月 25 日 上午 7:10
Crazy Tiger 6 月 25 日 上午 12:56 
Roadmaps aren't binding and can change at any time. So what's the point?

引用自 globeadue
For example cyberpunk 2077 promised multiplayer would come months after release, upon release theyq canceled that feature months later. Having preordered months before, I was stuck with the game by the time they got around to canceling multiplayer.
You decided to pre-order yourself based on a "promise". To be fair, that's a self created problem.
最後修改者:Crazy Tiger; 6 月 25 日 上午 12:58
BJWyler 6 月 25 日 上午 2:52 
As always, OP, if you want a game that is finished and complete, but it when the devs complete and finish it. Simple as.

If you want a game to have a specific feature, then buy the game when that feature has been finished and included with the game. Simple as.
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