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https://steamhost.cn/steamcommunity_com/discussions/forum/0/4511002848507277219/
https://steamhost.cn/steamcommunity_com/discussions/forum/10/601908674063083426/
Best of luck, blocked, etc.
I was under the impression the petition did not try to change the license to actually owning it.
Also the Steam Community doesn't support hashtags, likely as an anti-spam measure.
That's because it doesn't. People want to support the initiative, but have no idea what it's even about...
It's quite sad.
Ownership is not on the table:
https://citizens-initiative.europa.eu/initiatives/details/2024/000007_en#
The initiative does not seek to acquire ownership of said videogames,
Sum to the effort? Gog / CD Project Red is already doing most of the heavy lifting and buying licenses that were abandoned or were left to banks or insurance companies through SMEG (What a horrible acronym).
Valve is the forerunner of the industry and the goto for PC gaming, this could be their chance and they are no strangers to contributing to the PC space.
And what are you asking them to do, exactly? They're not in the business of buying licenses and dealing with games directly anymore. Their main focus, for years now, has been on the store.
ANd for some of those games there's a licensing issue that prevents future sales.
Any fan who cherished those games already owned the games and are thus unaffected by the removal, and those who didn't already own it...well they couldn't have been that interested could they?
Valve knows DRM exists. Plenty of games on Steam are DRM-free.
Wanting others to be the forerunner of ones ownopinion isn't as compelling as people think it is.
I see people acting like not owning your games is somehow better than owning them. That doesn’t make sense. If you don’t own your games, you’re just renting them — and that’s a big problem.
When you buy digital games on Steam or consoles, you’re not really buying them. You’re just getting permission to play — and that permission can be taken away at any time.
This is why people used to love buying physical games on consoles and PC. You paid once, and the game was yours forever. No company could delete it or block you from playing.
But now, most PC games aren’t sold physically anymore. It’s all digital. And many people don’t understand the risks of that. Once a game is gone from the store or the servers shut down, it could be lost forever.
Most people don’t even read the EULA (End User License Agreement). That’s the fine print that says you don’t own the game — the company does, and they can remove or change it.
That’s what the Stop Killing Games movement is really about. It’s about owning what you pay for, and making sure games can still be played years from now — not just while companies feel like keeping them online.
This has nothing to do with piracy. In fact, when companies remove games or break them with DRM, it pushes people toward piracy. If companies gave us true ownership, most people wouldn’t feel the need to pirate anything.
To put it simply: You either want to play your games, or you don’t. If you care about gaming, you should care about keeping games alive — not letting companies delete what you paid for.
You very clearly haven't read what SKG is about, because ownership of games is not it.
Their main focus is to ensure games can still be played and enjoyed even after support is totally dropped for them. They don't want to see servers shut down, with no way for players to host their own to continue.
Game ownership is not the issue they are championing.
People not reading the eula is their own problem.
You own the license, which has terms. Standard practise for decades in gaming.
Personally I don't get these excuses of people. Yes, people have been ignorant about what they've been buying for a long time, it seems. People had all kinds of expectations that were based on nothing and now find out that's true. Still, a people problem.
Edit: Also that end of the previous post, the basically "you're with me or not" is utter BS. Thr world isn't black & white, ffs
Yeah... I don't know how anyone with a shred of common sense can come to the conclusion (or agree with someone who has) that we're "renting" video games. Unless you're paying a subscription fee to a particular game, you aren't renting. You are paying a one time fee and that's it. Any further transactions (DLC, in-game purchases, etc) are optional, but still not an on-going payment like renting is.