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There are plenty of wrappers and patches to make older games run on modern systems.
My guess is that it's just an API compatibility thing with newer OS versions or GPU drivers and something you might be able to remedy by just using DXVK (https://github.com/doitsujin/dxvk/releases), if the directx version of the game used isn't super old. That's what Proton uses to translate directx API calls into Vulkan ones. If it is older, like dx 6.0, something like dgvoodoo2 might do the trick in Windows.
Though i admit, having DXVK built into Steam on Windows as a compatibility feature is a fun thought.