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1) The companies relying on such launchers will leave Steam
2) Valve will get an antitrust lawsuit due to alleged abuse of its marketshare
So no, not gonna happen.
I don't like it when people try to limit my purchasing options based on their personal whims. Not when MC/Visa do it, not you either.
They already tried to leave for Epic's payoffs and came crawling back. Steam can enforce any policy they want on new releases being added. There's no excuse for every ♥♥♥♥♥♥♥ publisher requiring separate accounts, and some of them are even doing it for singleplayer. It's ridiculous. If you want to release on Steam, the game should work with only a Steam account. Everything that requires Epic, people review nuke. People are screaming about PSN too ever since the Helldivers 2 thing.
Valve cannot force the exclusive use of their proprietary components, including account management, for release on their platform on virtue of antitrust laws. They do not own the IP, nor the exclusive distribution license of third-party titles.
Due to the marketshare of Steam, antitrust protections apply as well and restrict Valve under which conditions they can accept or reject titles for distribution on their platform.
If they leave steam I'll have less games to ignore, that's a win for me.
What happens when you lose all your Steam account info? If you can keep track of that, you can keep track of other accounts. And it's not like managing accounts is some new problem, or some impossible problem. Fact of the matter is, and Valve agrees, product owners manage their own products and that includes having their own account requirements.
If it's one too many accounts for you to remember, use a proper password manager to help you track accounts and their details. I use KeePass, but there's like a thousand options for this. You ought to be doing it anyway given how fallible human memory is, and how often we see people struggling to remember account credentials, including old Steam accounts.
Your technical issues may not be a problem Valve needs to solve. Take the issue up with the publisher's customer service.
Very big difference that was purposely ignored.
You may be right and thus my point still stands.
Then you have the same with Delta Force and Apex, both of which are sitting at #5 and #6 right now and both requiring a 3rd party account login...
https://steamhost.cn/charts/mostplayed
Typically launchers have some sort of feature to save the credentials where the 2fa code (if setup) is all that is needed. I cannot comprehend how people are having issues with that portion yet are capable of gaming immediately after. As far as credentials/emails being lost that is a user error, have been able to keep my credentials safe for years and will continue to do so.
Well some users aren't lawyers and don't understand lawsuits and maybe use sloppy language to describe their thoughts. Reading to far into random users thoughts is a bit of a mistake.
At any rate I'd take most users legal claims with a grain of salt. That being said, lots of users suggest ideas that are just bad, would cause more problem then they solve, and they haven't stopped to think about anything beyond their knee-jerk self-serving thinking.
So in the case of OP's idea. It seems pretty likely Valve would be sued for instituting rules that are designed to harm other publishers launchers and storefronts. Valve having a strong market share would likely work against them in a legal challenge. So in the hypothetical Valve bans launchers, it's a given there would be lawsuits, and maybe Valve doesn't want to go down that road on this subject.
In a broader scope there's no way Valve can please everyone in all cases and so it's inevitable people will sue over grievances, real or imagined. Valve can't avoid being sued ever. But they can avoid obvious landmines, that's not rocket surgery.