Place "Cloud Streaming" in own sub section.
Some companies are really pushing they "cloud streaming" service, where you are using program on server rather than in your own PC hardware, which you have payed for.

Can these "cloud" programs put in own category,
away from regular games, to avoid misonform players what they buy, like we have now these vague license crap now ?

https://www.youtube.com/watch?v=p6ThaqbL2gs

https://www.theverge.com/2023/8/22/23828302/microsoft-activision-blizzard-acquisition-ubisoft-cloud-gaming-rights-uk-cma
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Showing 1-12 of 12 comments
I don't think Steam has any of those on it. There's an integration with NVIDIA GeForce Now, but that doesn't affect the games you download onto your own computer.
Nvidia GeForce Now for example is opt in and your profile needs to be public. Developers, publishers also have to opt in to have their game on the service.

If you do not opt in and even if your profile is public any game you have in your library remains on your PC and not attached to any cloud streaming service.
Last edited by Nx Machina; 22 Jul @ 1:41pm
'Bacardi 23 Jul @ 12:18am 
Originally posted by Nx Machina:
Nvidia GeForce Now for example is opt in and your profile needs to be public. Developers, publishers also have to opt in to have their game on the service.

If you do not opt in and even if your profile is public any game you have in your library remains on your PC and not attached to any cloud streaming service.
You may not heard, publishers can remotly kill your game, any time for any reason.
Originally posted by 'Bacardi:
Originally posted by Nx Machina:
Nvidia GeForce Now for example is opt in and your profile needs to be public. Developers, publishers also have to opt in to have their game on the service.

If you do not opt in and even if your profile is public any game you have in your library remains on your PC and not attached to any cloud streaming service.
You may not heard, publishers can remotly kill your game, any time for any reason.

NVIDIA GeForce Now runs exactly the same version of the game that you can download from Steam. There's a small contract developers need to sign, basically saying that it's okay for NVIDIA to do this, and then it's literally just a remote desktop program that connects to a virtual computer running the game, with all of the benefits and drawbacks that implies.

I don't have any contact with NVIDIA other than the checkbox that signing the legal agreement makes available.
Originally posted by Ben Lubar:
Originally posted by 'Bacardi:
You may not heard, publishers can remotly kill your game, any time for any reason.

NVIDIA GeForce Now runs exactly the same version of the game that you can download from Steam. There's a small contract developers need to sign, basically saying that it's okay for NVIDIA to do this, and then it's literally just a remote desktop program that connects to a virtual computer running the game, with all of the benefits and drawbacks that implies.

I don't have any contact with NVIDIA other than the checkbox that signing the legal agreement makes available.

It's interesting because it's apparently it's not easy for these Devs to get their games on GFN. I think they assume when they check the box, it just goes there.

But i think there's much more involved than just that. I had two developers trying to get their games on there, both unsuccesful.
Originally posted by xBCxRangers:
Originally posted by Ben Lubar:

NVIDIA GeForce Now runs exactly the same version of the game that you can download from Steam. There's a small contract developers need to sign, basically saying that it's okay for NVIDIA to do this, and then it's literally just a remote desktop program that connects to a virtual computer running the game, with all of the benefits and drawbacks that implies.

I don't have any contact with NVIDIA other than the checkbox that signing the legal agreement makes available.

It's interesting because it's apparently it's not easy for these Devs to get their games on GFN. I think they assume when they check the box, it just goes there.

But i think there's much more involved than just that. I had two developers trying to get their games on there, both unsuccesful.

If their games are on Steam, the steps are

1. sign the legal document saying it's okay
2. check the box
3. wait
Originally posted by Ben Lubar:
Originally posted by xBCxRangers:

It's interesting because it's apparently it's not easy for these Devs to get their games on GFN. I think they assume when they check the box, it just goes there.

But i think there's much more involved than just that. I had two developers trying to get their games on there, both unsuccesful.

If their games are on Steam, the steps are

1. sign the legal document saying it's okay
2. check the box
3. wait

The sincere question i have , is what's Step 4? Contracts? Money?

Idk if getting games on GFN as easy as it used to be. But if is, that's good news then.
Originally posted by xBCxRangers:
Originally posted by Ben Lubar:

If their games are on Steam, the steps are

1. sign the legal document saying it's okay
2. check the box
3. wait

The sincere question i have , is what's Step 4? Contracts? Money?

Idk if getting games on GFN as easy as it used to be. But if is, that's good news then.

Nope, no step 4. NVIDIA adds games to GFN manually, but they do it based on that checkbox alone for games on Steam. It took about a month or two between checking the box and GFN announcing that AS:RD is on there.
Originally posted by Ben Lubar:
Originally posted by xBCxRangers:

The sincere question i have , is what's Step 4? Contracts? Money?

Idk if getting games on GFN as easy as it used to be. But if is, that's good news then.

Nope, no step 4. NVIDIA adds games to GFN manually, but they do it based on that checkbox alone for games on Steam. It took about a month or two between checking the box and GFN announcing that AS:RD is on there.

Right it's true. There are some early access games i've inquired and it was only seemingly a matter of weeks.

Yet others came to me and said they keep inquiring but it never shows up. Idk, i would have thought if you're putting your game on an altogether different platform, particularly Nvidia, they're gonna want a contract and money.

But if not, developers should really look into it, being at least in my experience have a blast on GFN.
Originally posted by xBCxRangers:
Originally posted by Ben Lubar:

Nope, no step 4. NVIDIA adds games to GFN manually, but they do it based on that checkbox alone for games on Steam. It took about a month or two between checking the box and GFN announcing that AS:RD is on there.

Right it's true. There are some early access games i've inquired and it was only seemingly a matter of weeks.

Yet others came to me and said they keep inquiring but it never shows up. Idk, i would have thought if you're putting your game on an altogether different platform, particularly Nvidia, they're gonna want a contract and money.

But if not, developers should really look into it, being at least in my experience have a blast on GFN.

You've seen the documentation... https://partner.steamgames.com/doc/features/cloudgaming

:nkCool:
Originally posted by cSg|mc-Hotsauce:
Originally posted by xBCxRangers:

Right it's true. There are some early access games i've inquired and it was only seemingly a matter of weeks.

Yet others came to me and said they keep inquiring but it never shows up. Idk, i would have thought if you're putting your game on an altogether different platform, particularly Nvidia, they're gonna want a contract and money.

But if not, developers should really look into it, being at least in my experience have a blast on GFN.

You've seen the documentation... https://partner.steamgames.com/doc/features/cloudgaming

:nkCool:

I have. But my point is not as easy as that to get your game on GFN for whatever reason.

New games come on every Thursday. Some Thursdays you can get ten or more games at a pop. Other times, as little as two games.

And so i wouldn't think it's a matter of a massive list, or we would see 10 or more games every Thurs.

And, i would think in so that people don't buy games to play it on GFN for they to disappear after a month being the Dev may want to back out, there must be some contractual obligation that Devs may not want to partake.

I'll divert to Mr Lubar however.
Originally posted by xBCxRangers:
Originally posted by cSg|mc-Hotsauce:

You've seen the documentation... https://partner.steamgames.com/doc/features/cloudgaming

:nkCool:

I have. But my point is not as easy as that to get your game on GFN for whatever reason.

New games come on every Thursday. Some Thursdays you can get ten or more games at a pop. Other times, as little as two games.

And so i wouldn't think it's a matter of a massive list, or we would see 10 or more games every Thurs.

And, i would think in so that people don't buy games to play it on GFN for they to disappear after a month being the Dev may want to back out, there must be some contractual obligation that Devs may not want to partake.

I'll divert to Mr Lubar however.

Nvidia also has a dev portal... https://developer.geforcenow.com/

:nkCool:
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