Payment companies workaround: introducing “Steam Points”!
I’d like to suggest a workaround that would help both Steam and its users maintain smooth transactions during these outage periods. What if you introduced an official “Steam Wallet redemption for Steam Points” feature? Users could transfer their accumulated wallet funds directly to Steam Points, to add and then purchase games as normal. This system:
• Provides an alternative to direct payment methods
• Uses an existing incentive structure (Points)
• Keeps users engaged with your ecosystem even during payment disruptions

This suggestion wouldn’t require any legal complexities, allowing players to redeem their Steam’s wallet cash to Steam Points as a part of your platform, tied to user accounts - which I think is user-friendly solution.
Last edited by missbe; 22 Jul @ 9:10am
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Showing 1-13 of 13 comments
Ettanin 22 Jul @ 9:13am 
1) This would make Steam Points get a monetary value suddenly where there was none before and no one wants to be paid in Steam Points. Those points were given as a loyalty bonus for purchasing directly on Steam.

2) Guess how you get your wallet balance in the first place:
To top up the wallet balance (without retail wallet cards), you will still have to use an external payment method.
And if it gets known that steam wallet balance is used to purchase adult games, retail stores will ALSO get wary which will make it harder to get those cards in an offline fashion.

The knowledge that such action is possible is enough for the external payment method provider to cease business with Valve and related companies (such as those selling Steam Wallet cards). It does not matter what the wallet balance in the end will be used for; the possibility is enough for the payment provider to say no.

I recommend getting used to the fact that adult only games may soon no longer have a place on Steam. We germans already learned to deal with it since 2020.
Last edited by Ettanin; 22 Jul @ 9:15am
missbe 22 Jul @ 9:19am 
Originally posted by Ettanin:
1) This would make Steam Points get a monetary value suddenly where there was none before and no one wants to be paid in Steam Points. Those points were given as a loyalty bonus for purchasing directly on Steam.

I’m not talking about existing Steam points. The name I gave it was random, it can be Steam Credits or whatever.

Originally posted by Ettanin:
1)
I recommend getting used to the fact that adult only games may soon no longer have a place on Steam. We germans already learned to deal with it since 2020.

I know you’re comfortable with censorships, it doesn’t surprise me you’re from Germany. However, people love Steam for being consumer friendly and let’s keep it that way.
Originally posted by missbe:
Payment companies workaround: introducing “Steam Points”!

I’d like to suggest a workaround that would help both Steam and its users maintain smooth transactions during these outage periods. What if you introduced an official “Steam Wallet redemption for Steam Points” feature? Users could transfer their accumulated wallet funds directly to Steam Points, to add and then purchase games as normal. This system:
• Provides an alternative to direct payment methods
• Uses an existing incentive structure (Points)
• Keeps users engaged with your ecosystem even during payment disruptions

This suggestion wouldn’t require any legal complexities, allowing players to redeem their Steam’s wallet cash to Steam Points as a part of your platform, tied to user accounts - which I think is user-friendly solution.

Valve has had a workaround for ages... Where to buy Steam Wallet Codes

:nkCool:
Originally posted by missbe:
Payment companies workaround: introducing “Steam Points”!
Originally posted by missbe:
I’d like to suggest a workaround that would help both Steam and its users maintain smooth transactions during these outage periods. What if you introduced an official “Steam Wallet redemption for Steam Points” feature? Users could transfer their accumulated wallet funds directly to Steam Points, to add and then purchase games as normal. This system:
• Provides an alternative to direct payment methods
• Uses an existing incentive structure (Points)
• Keeps users engaged with your ecosystem even during payment disruptions

This suggestion wouldn’t require any legal complexities, allowing players to redeem their Steam’s wallet cash to Steam Points as a part of your platform, tied to user accounts - which I think is user-friendly solution.
As long as the 'games' themselves are sold on the store itself no realistic workaround will function in attempt to keep those sort of "games" unless the payment processors remove the restriction.
The only thing realistically to do, is for such material to be sold elsewhere that accepts alternate payment processors. :claptrap:

There's already steam wallet cards, but any payment processor terms would still apply so long as the stuff is still on the store itself, which bypasses nothing.
Last edited by Mad Scientist; 22 Jul @ 9:32am
Truth 22 Jul @ 10:09am 
I mean you can already fund your steam wallet outside of credit cards which you would need to do to use your idea to get the money in the steam wallet in the first place.

Originally posted by missbe:
Users could transfer their accumulated wallet funds directly to

So if you can get money into your steam wallet without going thru the payment processors already you wouldn't need another step. If you can't then your idea is non feasible.
Originally posted by missbe:
Originally posted by Ettanin:
1) This would make Steam Points get a monetary value suddenly where there was none before and no one wants to be paid in Steam Points. Those points were given as a loyalty bonus for purchasing directly on Steam.

I’m not talking about existing Steam points. The name I gave it was random, it can be Steam Credits or whatever.


In your op....



Originally posted by missbe:
Users could transfer their accumulated wallet funds directly to Steam Points, to add and then purchase games as normal.
nullable 22 Jul @ 10:52am 
Originally posted by missbe:
Payment companies workaround: introducing “Steam Points”!

Don't hold your breath.

Originally posted by missbe:
I’d like to suggest a workaround that would help both Steam and its users maintain smooth transactions during these outage periods. What if you introduced an official “Steam Wallet redemption for Steam Points” feature? Users could transfer their accumulated wallet funds directly to Steam Points, to add and then purchase games as normal. This system:
• Provides an alternative to direct payment methods
• Uses an existing incentive structure (Points)
• Keeps users engaged with your ecosystem even during payment disruptions

Why does everyone think adding complexity will solve the problem?

And realistically, you go to buy a game, but it's only purchasable with steam points, so you have to buy Steam wallet funds and then transfer them into points. I mean... aside from the complexity of doing that, and deliberately creating an inconsistent store experience, it's still a dumb idea...

Originally posted by missbe:
This suggestion wouldn’t require any legal complexities, allowing players to redeem their Steam’s wallet cash to Steam Points as a part of your platform, tied to user accounts - which I think is user-friendly solution.

And where did you go to law school?

Besides, why does everyone think Valve is looking for workarounds to this issue? Valve already solved it for themselves, by agreeing to the terms to continue using the services they want to use. There have probably been meetings with lawyers, and executives, and everyone in between to weigh in on this already, internally within Valve, and with payment processors.

You finding out via the rule update is literally the last step, and you think a harebrained idea you thought of in ten seconds is the ticket do you? You're like the 100th person to be like, "I know! Steam points to the rescue!" It's just clueless.
BJWyler 22 Jul @ 11:05am 
Originally posted by missbe:
I’d like to suggest a workaround that would help both Steam and its users maintain smooth transactions during these outage periods. What if you introduced an official “Steam Wallet redemption for Steam Points” feature? Users could transfer their accumulated wallet funds directly to Steam Points, to add and then purchase games as normal. This system:
• Provides an alternative to direct payment methods
• Uses an existing incentive structure (Points)
• Keeps users engaged with your ecosystem even during payment disruptions

This suggestion wouldn’t require any legal complexities, allowing players to redeem their Steam’s wallet cash to Steam Points as a part of your platform, tied to user accounts - which I think is user-friendly solution.
Or you could just use Wallet Funds and call the currency Wallet Funds.
The End 22 Jul @ 11:08am 
Originally posted by missbe:
Payment companies workaround: introducing “Steam Points”!
Would not change a single bit.
The problem is the trashgames being on the store not the payment. As long the trashgames are on the store it's in violation of MC/Visas rules.

You would have known that if you did read one of the many threads about this.
Originally posted by missbe:
I’d like to suggest a workaround that would help both Steam and its users maintain smooth transactions during these outage periods. What if you introduced an official “Steam Wallet redemption for Steam Points” feature? Users could transfer their accumulated wallet funds directly to Steam Points, to add and then purchase games as normal. This system:
• Provides an alternative to direct payment methods
• Uses an existing incentive structure (Points)
• Keeps users engaged with your ecosystem even during payment disruptions

This suggestion wouldn’t require any legal complexities, allowing players to redeem their Steam’s wallet cash to Steam Points as a part of your platform, tied to user accounts - which I think is user-friendly solution.
And MasterCard and Visa will just ban the sellers selling Steam Points
they have steam wallet, visa dont have to know.
Originally posted by flashbangjack:
they have steam wallet, visa dont have to know.
Visa and Mastercard does not care what you use the money / points in the Steam Wallet for, they only care what you could be using it for, so if Valve allows any games they don't like onto Steam, then they will use their market dominance to force any store selling Steam Gift cards, to stop selling them, or be cut off from their payment for processors
Originally posted by flashbangjack:
they have steam wallet, visa dont have to know.
You cannot deal with an annoying middleman bureaucrat with hiding in the grass and word magic. The middleman wants this stuff banned. He is not going to let you hide from him.
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