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No, sadly. As I said, I ran speedtest during the download and its detecting 20 MBPS download speed, but Steam is only getting... or giving... 5 MBPS. And watching the actual patch process, it's definitely adding the time the patch takes to be applied to the overall download time, which is deceptive.
If I could have my way, Steam would have three meters: one for the patch being downloaded, one for it being applied, and one for the overall progress. I honestly don't know why it doesn't get the patch first, then apply it; it seems to do it all together, which seems to stretch apply the patch out to insane lengths.
As for bottleneck, you can select different download regions if only hitting 5 of 20 on a current region, but the real bottleneck is;
Steam can obliterate gigabit+ connections, let alone 20 Mbps connections, as long as the parts involved can keep up. There is also other factors such as if this is ethernet or wifi.