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You have only ever owned a license. This has been the norm since the mid-80's
Your misunderstanding is your own issue m8. Kinda says you never read. And no one got out of a traffic ticket by saying they didn't read the clearly posted 'No Parking' Sign.
Then you're gonna have to give up gaming m8 because no mattter where you go.. it's only a license you're getting.
People who actually purchased the game still have access to the games.
The cult around Gaben was funny in the 00s and 10s and it's funny now.
Valve needs their services, they do not need Valve.
Secondly you licence games you do not own them.
A game you reviewed. Fallout 4.
https://steamhost.cn/eula/377160_eula_0
LICENSE. Subject to this Agreement and its terms and conditions, LICENSOR hereby grants you the non-exclusive, non-transferable, limited right and license to use one copy of the Software for your personal, non-commercial use on a single home or portable computer. The Software is being licensed to you and you hereby acknowledge that no title or ownership in the Software is being transferred or assigned and this Agreement should not be construed as a sale or transfer of any rights in the Software. All rights not specifically granted under this Agreement are reserved by LICENSOR and, as applicable, its licensors.
Visa and Mastercard has already killed business in Japan, and they will gladly do it again, as long as there aren't any laws that prevents them from doing it.
You won't.
LMAO
Fought Australia over refund rights for years.
Conceived and popularised battle-passes.
Popularised lootboxes and microtransactions.
Sent cease and desist notices to some source mod projects.
Delisted games internationally because of American companies.
Deployed inconsistent bot moderation that lacks context and critical thought in its decision making.
Made the store/client less UI & UX friendly over time.
Promotes some of the worst EULAs out there.
Tried to push paid mods through the workshop.
Abandoned iconic IPs (lots of cliffhangers) and in some cases butchering them with VR, gambling, FOMO and other predatory mechanics.
Meanwhile the platform suffers from QoL issues, need I go on?
At least for now Erolabs seems to be unaffected by Visa's censorship. I spend quite a bit on Noctilucent: Before Dawn.
It's like someone is only halfway to learning the world doesn't work like they think it works. Don't worry buddy, you'll get there... maybe.
A concept likely driven by gaining profit from F2P games, due to the rising popularity of Lootboxes from china and MTX from south korea.
Lootboxes; china; giant interactive group, zt online
MTX; south korea; nexon, quizquiz & maple story
adopted by Electronic Arts in 2009 for FIFA 09, adopted by valve in 2010 for TF2.
You mean because of the engine exploits for source? The other reason is not clearly stated other than "not a good fit" which typically means something incorrect was done or the people involved were not a good fit to represent such a project.
Black Mesa is allowed to be sold on the store with Valves blessing and uses the source engine
There are various reasons for delisting games from portrayal of minors in sexual situations, legal conflicts between companies such as IP theft/asset theft/fights etc, expired licensing, "at request of the developer/publisher" etc.
Valve already disallowed for sale/banned games before visa/mc got involved.
Human moderation that uses copy/paste replies. Typically they only hit troublemakers and some of the most vocal anti-mod users tend to have an immense history, mistakes can easily be undone. Game Hub mods are also not Steam mods unless a steam mod/support member is noted as the one assigning punishment.
It's better than the old "sewage green" client, still consumes little resources (Avg ~500mb), and is significantly friendly compared to other clients, not to mention practically instant especially compared to epics launcher. They also recently added accessibility improvements to the ui.
Huge difference between promoting and letting Devs/Publishers have their own and use their own for their own products.
Have you seen Bethesdas games? "Creation Club"?
They were mediocre but highly recognizable for their times, iconic largely due to popularity and little variety of the times. Many companies adopted the chinese/south korean ideas of profit making from free games which allows them to continue operation and get a profit, nothing new there.
The accessibility update was quite a QoL improvement for a decent amount of people.
And the point about delisted games due to American companies, only happened because countries does not seem to actually have any laws preventing payment processors from controlling what is and isn't allowed to be sold, outside of what is already illegal to sell, and business need payment processors in order to actually earn money, no store is safe from Visa and Mastercard as it stands right now, unless they want to lose access to every card network that are used globally