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Would not work for games that cannot be family shared.
Would not work as the purchase is unique to the person whose account it is due to the payment method linked to their account.
Send a digital gift card to fund it so they have the money to pay for it from their account.
I agree, you could do this, but, when was the last time you bought something physical such as a gift card? Some parts of the world don't have steam gift cards.
This way, family members could share the pain of expensive games.
You don't have to go get a physical one.
Your suggestion is: So, my idea is that when someone in the family buys a new game, it gets a little alert or maybe a "New Game in Library" showcase somewhere. You did not take into account new games may not be available via Family Share, as you literally focused your suggestion on buys a new game.
I did not state buy from someone's account. I stated Would not work as the purchase is unique to the person whose account it is due to the payment method linked to their account. In other words you cannot have a shared cart due to a cart being for a specific account and the payment method used by that account.
The solution is: Send a digital gift card to fund it so they have the money to pay for it from their account.
Person buys new hotness game. Alert notifies everyone. Person who bought the game now cannot play the new hotness because everyone else is glomming on to his recent purchase and you can no longer kick someone off of your game. I say this because you seem to think that not knowing someone bought something for a couple days is an issue. Let your "brother" enjoy their purchase ffs.
I mean, *I* dont share my library with anyone I dont trust implicitly. Seeing the uses cases of others laid out here on the forums though, that is a potentially large problem. Not that the actual mechanics dont work that way now, but an "Alert" would only exacerbate that.
You could have a simple "hide from family" checkbox right before you buy. I get it, that's an extra click and sellers want less clicks because consumers are lazy, but it gives people the choice.
Or, Steam could do it automatically, so games tagged as "adult" just don't send an alert. You could even make it work exactly like hiding games from friends does now. It's not a hard problem to fix.
Of course. That's obvious. If a game can't be shared, it doesn't show up in the family library. If it doesn't show up in the family library, it doesn't trigger the alert.
The alert is for new sharable games. That was the whole point.
Think of it like this: Family member 1(on their steam acc) starts a fundraiser for a $70 game and puts in $20. The rest of the family can then see this and chip in their own money. You could have a little meter that shows the goal, like $20 / $70, and even see who gave what to the pot. Sure you could argue, well if family 1 leaves the family share, the other lose. Well, nothing in life is perfect.
And yes, we can send gift cards now. Just because one way to give funds exists doesn't mean we can't have a better, more social way to do it.
Edit, it would be even better, if there was a family wallet and any family member could do what we said above. this wallet can buy to any family members, and then chose where the game goes.
I understand that you already can gift games to X person.
Sure, but what about people who don't live under the same roof anymore?
Some might have started there, but then left.
The goal is quality of life, fleshing out the family sharing feature.