Ray-Tracing madness
I just came across this video by Digital Foundry.

In the first half it covers Star Wars Outlaws RTXDI which is meant to improve the usual RT shenanigans.
I'm generaly a fan of RT but at this point I wonder if games are made artificialy worse without RT.

To me personaly those differences presented in the video are huge and RTXDI looks realy good. But are those light and shadow effects realy that new and have to be tied to a very special RT technology?

This setting off vs Ultra has like a 40% performance cost. Those 40% are additional to the base RT cost.

https://www.youtube.com/watch?v=Etuv7cD7l-k
Last edited by Soulreaver; 29 Jul @ 1:07am
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Showing 1-13 of 13 comments
No one is buying SW OUTLAWS though; it's considered one of the big $ flop games of the year.
Originally posted by Soulreaver:
I'm generaly a fan of RT but at this point I wonder if games are made artificialy worse without RT.

thats the problem ever since Nvidia released their first consumer RTX gpus
I remember watching a video about Control which was one of the first games with real time RT, i believe it was also by DF and it showed that without RT there were no reflections at all in many places
so the devs seemed to rely entirely on rt


https://youtu.be/4HMXUETUp-g?si=qKB_bUYpCzhdbvx-

the current gpus, even the 5090, are simply not powerful enough for more advanced rt like rtxdi and ray reconstruction without upscaling and fake frames
Originally posted by ChickenBalls:
Originally posted by Soulreaver:
I'm generaly a fan of RT but at this point I wonder if games are made artificialy worse without RT.

thats the problem ever since Nvidia released their first consumer RTX gpus
I remember watching a video about Control which was one of the first games with real time RT, i believe it was also by DF and it showed that without RT there were no reflections at all in many places
so the devs seemed to rely entirely on rt


https://youtu.be/4HMXUETUp-g?si=qKB_bUYpCzhdbvx-

the current gpus, even the 5090, are simply not powerful enough for more advanced rt like rtxdi and ray reconstruction without upscaling and fake frames
How else are they going to motivate people to upgrade their hardware? It's similar to circular theological reasoning:
- god exists! Proof?
- the prophet corroborates! Can the prophet be trusted?
- the holy book attests it? Is the holy book a reliable source?
- god created it

- this new GPU is a necessity! Why?
- because your new games demand it? Why?
- because devs and publications use it? Why?
- because this new GPU is a necessity!

with that said remedy is the worst offender in this regard. They intentionally make their games look worse without the new tech to further toady up their sponsor's backside. I'm happy they are facing financial troubles and hope they become another example for future devs to avoid
Originally posted by Arbiter of mediocrity:
Originally posted by ChickenBalls:

thats the problem ever since Nvidia released their first consumer RTX gpus
I remember watching a video about Control which was one of the first games with real time RT, i believe it was also by DF and it showed that without RT there were no reflections at all in many places
so the devs seemed to rely entirely on rt


https://youtu.be/4HMXUETUp-g?si=qKB_bUYpCzhdbvx-

the current gpus, even the 5090, are simply not powerful enough for more advanced rt like rtxdi and ray reconstruction without upscaling and fake frames
How else are they going to motivate people to upgrade their hardware? It's similar to circular theological reasoning:
- god exists! Proof?
- the prophet corroborates! Can the prophet be trusted?
- the holy book attests it? Is the holy book a reliable source?
- god created it

- this new GPU is a necessity! Why?
- because your new games demand it? Why?
- because devs and publications use it? Why?
- because this new GPU is a necessity!

with that said remedy is the worst offender in this regard. They intentionally make their games look worse without the new tech to further toady up their sponsor's backside. I'm happy they are facing financial troubles and hope they become another example for future devs to avoid

lmao just wish more consumers are as rational as you
but then again if everyone started being rational then nobody would spend money on a lot of stuff from luxury cars to jewerly
which is a bit paradoxical in it self

I am surprised that Remedy is in financial troubles because they seemed to be doing quite good with their Epic exclusivities
https://arstechnica.com/gaming/2019/09/epic-seems-to-have-paid-10-5-million-for-controls-pc-exclusivity/

and Alan Wake 2 was hailed as a graphical masterpiece
Originally posted by ChickenBalls:
Originally posted by Arbiter of mediocrity:
How else are they going to motivate people to upgrade their hardware? It's similar to circular theological reasoning:
- god exists! Proof?
- the prophet corroborates! Can the prophet be trusted?
- the holy book attests it? Is the holy book a reliable source?
- god created it

- this new GPU is a necessity! Why?
- because your new games demand it? Why?
- because devs and publications use it? Why?
- because this new GPU is a necessity!

with that said remedy is the worst offender in this regard. They intentionally make their games look worse without the new tech to further toady up their sponsor's backside. I'm happy they are facing financial troubles and hope they become another example for future devs to avoid

lmao just wish more consumers are as rational as you
but then again if everyone started being rational then nobody would spend money on a lot of stuff from luxury cars to jewerly
which is a bit paradoxical in it self

I am surprised that Remedy is in financial troubles because they seemed to be doing quite good with their Epic exclusivities
https://arstechnica.com/gaming/2019/09/epic-seems-to-have-paid-10-5-million-for-controls-pc-exclusivity/

Games cost hundreds of millions to make, 10 million doesn't pay for marketing.
Last edited by MancSoulja; 29 Jul @ 4:52am
Originally posted by Arbiter of mediocrity:
Originally posted by ChickenBalls:

thats the problem ever since Nvidia released their first consumer RTX gpus
I remember watching a video about Control which was one of the first games with real time RT, i believe it was also by DF and it showed that without RT there were no reflections at all in many places
so the devs seemed to rely entirely on rt


https://youtu.be/4HMXUETUp-g?si=qKB_bUYpCzhdbvx-

the current gpus, even the 5090, are simply not powerful enough for more advanced rt like rtxdi and ray reconstruction without upscaling and fake frames
How else are they going to motivate people to upgrade their hardware? It's similar to circular theological reasoning:
- god exists! Proof?
- the prophet corroborates! Can the prophet be trusted?
- the holy book attests it? Is the holy book a reliable source?
- god created it

- this new GPU is a necessity! Why?
- because your new games demand it? Why?
- because devs and publications use it? Why?
- because this new GPU is a necessity!

with that said remedy is the worst offender in this regard. They intentionally make their games look worse without the new tech to further toady up their sponsor's backside. I'm happy they are facing financial troubles and hope they become another example for future devs to avoid



this is about as deep as a Steven Seagal movie.....real world if you are building a game around one engine type that is what your going to use.....RayTracing has been the holy grail since the 80's....unlike the delusions of all gods we have proof its there....
Rod 29 Jul @ 9:26am 
Originally posted by Bad 💀 Motha:
No one is buying SW OUTLAWS though; it's considered one of the big $ flop games of the year.

On -80% sale and only a 2023 game lmao.
Originally posted by Rod:
Originally posted by Bad 💀 Motha:
No one is buying SW OUTLAWS though; it's considered one of the big $ flop games of the year.

On -80% sale and only a 2023 game lmao.
Oh that's great I'll buy it now
dprog1995 30 Jul @ 12:25am 
Most annoying part of Ray tracing for me is the people that try to justify it by shaming other people. "Developers job gets much easier with ray tracing ! With ray tracing they can design environments much faster !"

But then:
-AAA Games get higher and higher budgets
-Development times gets longer
-Publishers want to make games even more expensive.
-AAA games need even more developers
-And when ray tracing only games get released, developers have to spend months releasing patches to fix the performance and stability issues.

It doesn't looks like that development became "easier" with ray tracing.
Originally posted by dprog1995:
Most annoying part of Ray tracing for me is the people that try to justify it by shaming other people. "Developers job gets much easier with ray tracing ! With ray tracing they can design environments much faster !"

But then:
-AAA Games get higher and higher budgets
-Development times gets longer
-Publishers want to make games even more expensive.
-AAA games need even more developers
-And when ray tracing only games get released, developers have to spend months releasing patches to fix the performance and stability issues.

It doesn't looks like that development became "easier" with ray tracing.
maybe they forgot how bug-free cyberpunk 2077 was when it was released

when I played Control last year there were still bugs related to RT that were never patched 5 yrs after it was first released
Last edited by ChickenBalls; 30 Jul @ 12:36am
I think I should've toned down my caption.
Didn't expect it to result in a "everything about RT is bad" posting competition.

Realy attracted the wrong people.
HIVEmind 30 Jul @ 10:07am 
I like my Nvidia 4060 RTX and the raytracing that comes with it. and yes my Star Citizen looks fantastic. if you dont like it go play MS-DOS games.
AmaiAmai 30 Jul @ 1:17pm 
Wow people are finally waking up to the game these companies are playing?

Good thing most of those games are skips anyway.
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