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Allwynd 8 Jan, 2022 @ 3:18am
Is there such RPG out there?
I really enjoy RPGs and MMORPGs, but there is one part about MMORPGs that I hate and that they are online-only, always changing (either evolving, devolving or stagnating) and once they shut down, there is most likely a chance you can never get to play them again ... or the changes made may not be to your liking.

Probably the most influential MMORPG for me was Vanilla WoW and the one thing I enjoyed the most was the tab-targeting combat system and the ability bars using the 1, 2, 3 keys.

For probably the last 2 years, I've been wondering (and searching online):

"Is there a single player RPG that is almost a carbon copy of WoW? Tab targeting, similar quest system with hubs, etc."

(not Kingdoms of Amalur or Morrowind)
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Showing 1-15 of 37 comments
Dracoco OwO 8 Jan, 2022 @ 3:43am 
Idk how you would compare Morrowind to World of Warcraft.
Allwynd 8 Jan, 2022 @ 3:49am 
Originally posted by Dracoco OwO:
Idk how you would compare Morrowind to World of Warcraft.
If you disregard how the two combat systems work, basically the worlds of Vvarenfell and Azeorth are your oysters, no matter how you look at them. The only difference is Vvardenfell is somewhat scaled so you can go anywhere, whereas Azeroth is structured in levels.
Kargor 8 Jan, 2022 @ 3:52am 
Originally posted by Weilan:
Is there a single player RPG that is almost a carbon copy of WoW?

I don't know WoW, but too much carbon-copying is likely to spawn a lawsuit...
Dracoco OwO 8 Jan, 2022 @ 3:55am 
Originally posted by Kargor:
Originally posted by Weilan:
Is there a single player RPG that is almost a carbon copy of WoW?

I don't know WoW, but too much carbon-copying is likely to spawn a lawsuit...
I mean Dota is based off Warcraft so...
^ This, plus this is a bit of a push but some CRPGs can be really vast and freeform, depending on which one you play. Fallout 2/Baldur's Gate are kinda like the aforementioned.
Allwynd 8 Jan, 2022 @ 4:48am 
Originally posted by Kargor:
Originally posted by Weilan:
Is there a single player RPG that is almost a carbon copy of WoW?

I don't know WoW, but too much carbon-copying is likely to spawn a lawsuit...
The tab-targeting system with action bars is not copyrighted by anyone. Just cause one brand of mineral water uses a plastic 500ml bottle, doesn't mean every other brand is risking a lawsuit on putting out their own spin on a plastic 500ml bottle.

The system has been around as early as EverQuest 1 and Asheron's Call 1 from what I know. Just having a fantasy world with quest hubs and tab-targeting system is nothing unusual.
Drab 8 Jan, 2022 @ 5:48am 
Lord of the Rings online.
Everquest 2.
Xedhadeaus 8 Jan, 2022 @ 5:50am 
If you want tab targeting I got nothing.

But White knight chronicles 1 and 2 (just buy 2, it includes most of 1)
Phantasy Star Universe, Portable 1 and 2.

Those are both Games with mmo roots, but still work in single player.
Out Of Bubblegum 8 Jan, 2022 @ 5:52am 
What is tab targeting?
Kargor 8 Jan, 2022 @ 5:56am 
Originally posted by Out Of Bubblegum:
What is tab targeting?

I'm assuming he wants to use the keyboard tab-key to cycle through enemies.
Allwynd 8 Jan, 2022 @ 8:01am 
Originally posted by Drab:
Lord of the Rings online.
Everquest 2.
I'm already playing LOTRO and bought most of the content, thank you. :)


Originally posted by Kargor:
Originally posted by Out Of Bubblegum:
What is tab targeting?

I'm assuming he wants to use the keyboard tab-key to cycle through enemies.
Precisely!
Last edited by Allwynd; 8 Jan, 2022 @ 8:08am
Chris 8 Jan, 2022 @ 8:23am 
So basically a mmorpg typa game which is playable offline......Kingdom of Amalur would be a good pick
Last edited by Chris; 8 Jan, 2022 @ 8:24am
Out Of Bubblegum 8 Jan, 2022 @ 11:51am 
Fallout 3 and 4 have something called VATS. You enter VATS mode and you select one or more enemies to target in a sequence then hit go. You use tab to select the next one. You also have central hubs to get missions from.
Morkonan 8 Jan, 2022 @ 4:45pm 
Originally posted by Weilan:
I really enjoy RPGs and MMORPGs, but there is one part about MMORPGs that I hate and that they are online-only, always changing (either evolving, devolving or stagnating) and once they shut down, there is most likely a chance you can never get to play them again ... or the changes made may not be to your liking.

Probably the most influential MMORPG for me was Vanilla WoW and the one thing I enjoyed the most was the tab-targeting combat system and the ability bars using the 1, 2, 3 keys.

For probably the last 2 years, I've been wondering (and searching online):

"Is there a single player RPG that is almost a carbon copy of WoW? Tab targeting, similar quest system with hubs, etc."

(not Kingdoms of Amalur or Morrowind)

The "Dragon Age" games, perhaps, can be very similar. I've only played Dragon Age:Inquisition and enjoyed it.

One game that intrigues me which fills some of your requirements is "Elona."

https://en.wikipedia.org/wiki/Elona_(video_game)

https://www.youtube.com/watch?v=QuJ7sIkWpGY

It's more like a Roguelike, but the few plays I've seen of it appear to demonstrate it's got a much more detailed "RPG-Roleplaying" experience than many others.

It's going to be difficult to get something close to a vanilla WoW experience, especially in first-person. There's reasons...But, primarily, it can get lonely very, very, quickly in a FPS game with endless miles of empty terrain with nothing interesting going on. It take tons of content and hard work to keep the player engaged in that situation. 2D, top-down, view games have a lot of screen area to use to keep the player engaged. Every step means a new shape coming directly into "view." Babbling brooks, bouncy bugs, different colored terrain, mountains... All that stuff is immediate with every step. For FPS, no. It LOD's its way in and stick there forever until something new happens.

There's another RPG game I looked at, once, that seems similar to Elona, but it was more of an online experience I think.

A good, big, roguelike/lite is what you're really looking for, I think. "Tales of Maj'Eyal" is good, but the experience is sort of on-rails. However, the types of characters one can play are wild and there's a huge assortment. That spices up replays. "Dungeonmans" is a lot of fun and pretty good, too. It's not quite as big as TOME, thought. "Unreal World" is more of a open-world survival game. "Tangledeep" might work and the Dungeonmans creator collaborated on it.
Shame they aren't on PC, but the .hack games would fit pretty well. They are simulated MMO games. SAO: Gun Gale is somewhat similar.
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