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I wish they would stop trying to turn single player games into multiplayer games.
If it's a separate multiplayer mode, I don't particularly mind. Once upon a time, I disliked it because it meant I wasn't going to be getting the achievements, but I sorta gave up on achievements as a whole because of that, lol.

No, what I still detest is when you finish a level or whatever and the damn game is like

Hey, just so you know, 486,902 people are better at this than you. Like, why even do that except to rain on my parade? Maybe I should show up at their HQ with a megaphone on release day and shout about how much better Luigi's Mansion is than their new release.
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Showing 1-12 of 12 comments
_galaxy 13 Jul @ 2:24pm 
You gave up on achievements because of that? I gave up on them because of the feathers.

Silly reason to dislike them or give up on achievements. Achievements can be fun sometimes.

I too liked when it was a separate mode. But it's really a per game basis.
Am i right in thinking multi player games are more for youth and single player games are preferred for older people?
Originally posted by Ice Robertson:
Am i right in thinking multi player games are more for youth and single player games are preferred for older people?
Apples to oranges, they have a completely different purpose/use case.

Single player games are basically interactive movies. Multiplayer is a social activity. Think of it as reading a book vs. playing card games with a bunch of people. Both can be enjoyed or hated by people of any age.
Originally posted by itzDerrio:
Originally posted by Dusk of Oolacile:
Apples to oranges, they have a completely different purpose/use case.

Single player games are basically interactive movies. Multiplayer is a social activity. Think of it as reading a book vs. playing card games with a bunch of people. Both can be enjoyed or hated by people of any age.

interactive movies is why single player games are trash now
No, it's just bad content, and an extreme skill issue of the "modern" developers.

Think of something like Mass Effect. It's as close to a move as one could possibly get, and still one of the greatest games of all time.
Swarmfly 13 Jul @ 7:48pm 
Originally posted by Electric Cupcake:
Trying to make an insanely lore-heavy saga like Marathon into another live service dumpster fire is one of the dumbest decisions of recent times, and that's saying something.

Bro, you don't understand -- our stockholders in all their infinite wisdom and no consequences for if we fail horribly say that modern audiences doesn't want cerebral media that expects them to thoroughly understand and appreciate the myriad of details that are lovingly crammed into a masterpiece that they will play again and again.

It's gotta be yet another thoughtless extraction shooter with plagiarized assets and maybe even a smattering of unwanted AI slop thrown in the mix, that's projected to like make a bajillion dollars! Just trust me, bro.
Last edited by Swarmfly; 13 Jul @ 7:53pm
Joe Cool 13 Jul @ 8:06pm 
I pretty much hate all multiplayer gaming these days.

If it's a single player game then I would much rather 100% of the developer focus be on creating more/larger levels with more single player content. I feel like any resources they put into a multiplayer mode is a complete waste of time and effort that could have been better spent. (For example, they cut out like 100 hours of content from RDR2's single player in order to focus on the garbage RDR2 online mode)

As for multiplayer specific games, I hate them all because they took away community run dedicated servers that gave players options and created communities of like minded players, in favor of crappy matchmaking systems that have you playing against random people like 99% of the time, with no real options as to things like your ping level, what map you're playing on, what mode you're playing, etc.

AND to make matters worse, developers can at any point completely shut down any matchmaking based game, rendering it completely unplayable with the excuse of "not enough people are playing it" while games with community run dedicated servers can pretty much never be killed as long as the community is still hosting servers.

In addition community run dedicated servers with a browser made it completely effortless to avoid problematic players or hackers/cheaters, whereas matchmaking pretty much gives those players free reign for hundreds of hours before they get banned, only for them to return 5 minutes later on a new copy and a new account where they continue cheating with impunity.
Last edited by Joe Cool; 13 Jul @ 8:07pm
The Janker 13 Jul @ 10:43pm 
Video games.
Originally posted by Devsman:
If it's a separate multiplayer mode, I don't particularly mind. Once upon a time, I disliked it because it meant I wasn't going to be getting the achievements, but I sorta gave up on achievements as a whole because of that, lol.

No, what I still detest is when you finish a level or whatever and the damn game is like

Hey, just so you know, 486,902 people are better at this than you. Like, why even do that except to rain on my parade? Maybe I should show up at their HQ with a megaphone on release day and shout about how much better Luigi's Mansion is than their new release.
Agreed @OP:steamthumbsup:, some publishers & dev studios are essentially mass producing generic slop with tons of copy & paste, for their live service crap.
I wish they would stop trying to turn multiplayer games into single player games (Dune Awakening trying to remove PvP)
Devsman 14 Jul @ 9:35am 
Originally posted by _galaxy:
You gave up on achievements because of that? I gave up on them because of the feathers.

Silly reason to dislike them or give up on achievements. Achievements can be fun sometimes.

I too liked when it was a separate mode. But it's really a per game basis.
Achievements were a fun novelty for a while but when it became clear that I was just never going to get 100% of them on most games because of multiplayer achievements that:

1) were stupid (eg, kill all the enemies without letting your teammates get any kills on the map nobody ever chooses)

2) were actually impossible (ie, the game's multiplayer had already shut down)

3) had nothing to do with my ability (eg, be online when someone else happens to find the white whale, with like a 1 in infinity billion chance)

I just sorta didn't care anymore.
Originally posted by Electric Cupcake:
Trying to make an insanely lore-heavy saga like Marathon into another live service dumpster fire is one of the dumbest decisions of recent times, and that's saying something.


you mean like turning fallout 4 in to 76 turds?!?!?!?!
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