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Is it just me or is casual multiplayer just dead?
I swear, every multiplayer game now days has a DC penalty for leaving CASUAL games. Like, why am I being punished for leaving a casual mode? It's kinda the reason why I stay clear of most online games.

What happened to good old days when you could just pop in and out whenever you want?
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Showing 1-15 of 46 comments
Acetyl 23 Jun @ 12:06am 
Engagement farming. Virtual objects and time are part of a meta-service economy.
Lime 23 Jun @ 12:14am 
Play counter strike, casual is zero obligation and zero penalty just the way you remember it
Originally posted by Lime:
Play counter strike, casual is zero obligation and zero penalty just the way you remember it
or tf2

any multiplayer game pre 2014
also no op

the casual scene is ded

it's all about money money money money
millking every player as much as possible

it's why it's one of the few areas i want governments to intervene and actually do something about all this virtual gambling and addictions they try pushing onto adults teens and worse kids.
It would be more accurate to say all non-casual multiplayer is dead. Nothing but kids who care more about their loot crates and skins and emotes than working on perfecting their bunny hop rhythm and groundstalling.

No motivation to improve skills and work towards mastery.
https://www.youtube.com/watch?v=k3V8eJKVhTE
Last edited by Electric Cupcake; 23 Jun @ 3:47am
Originally posted by Fumo Bnnuy n Friends:
also no op

the casual scene is ded

it's all about money money money money
millking every player as much as possible

it's why it's one of the few areas i want governments to intervene and actually do something about all this virtual gambling and addictions they try pushing onto adults teens and worse kids.

It's honestly crazy how valve is allowed to get away with their underage gambling problem in CS2. Coffeezilla ( i think that is his name ) made an excellent video about it and most people who he interviewed there have said they've gotten into gambling at the ages of 13-15.

If that was Ubisoft or EA, people would call for their heads, but since it is Valve, people are giving them a pass because...why exactly? They made some good games 20 years ago? Because Steam is the best PC platform? Sure, Steam is fine, but come on now, that shouldn't give them a bypass, they need to be held accountable for not taking down those gambling sites.

They won't do it because they are earning around billion per month from cases alone. And since there is no one taking a stance against them, they will continue to do so.
skOsH♥ 23 Jun @ 12:33am 
Don't play cs. Don't support that gambling casino thing
Hmmm what a dilema 🤔

But I think I know the answer...

What happened to the "old days"? Well, the concept of "fun" has changed for a majority of people and people have realized that the way it was played in old times are not as fun as they used to be anymore these days (unless you play the same game every single day but that is another story)...

Even though the answer I am giving is mostly from my perspective, I am confident that lot of people can relate (I do not specificially mean the people reading here v:) in some way or another 🤔

I will be honest with you, if I read this post a couple years ago I would have 100% agreed with you (but I was not here), the idea of cooldowns is stupid, why should I get punished for quitting and blablabla... But yeah, guess what, times have changed...

With the time, as time moved on, seeing so many people quitting incredibly quick becuase they think they would lose (or as you guys call it "ragequit" in your language??) instead removing that negative attitude and just trying a little bit and see what happens or people just not playing the game at all made me realize that cooldowns are not an issue anymore, but rather a solution to an existente problem...

Yeah, is not all upsides, but giving the problems that it fixes (or rather reduces) I would say the downsides are worth the risk, unless is private party or something ofc... In that case it would be silly...

Honestly, playing Team Fortress 2 really made me go more in favor of cooldowns than in the past, one of the problems I have with this game (well, ONLY to its PVP gamemode, the robot gamemode is actually very fun, but lacks people and content unfortunately) is that people do not play the game at all, just dancing all time, and on top of that they start shaming on you for just wanting to play the game as it is intended, resulting in kicks...

Even Pokémon sometimes made me go more in favor of cooldowns due to how many people just quit before the battle starts (specially showdown becuase of being a simulator and matches being shooter) but yeah, in Pokémon is more complicated becuase you make teams before starting to play (and oh yeah, stall teams, but that is just a singles problem), maybe your opponent has a team that completly neutralizes yours in some way but at the same time that does not mean you automatically lose...

While cooldowns do not remove the issue, they do reduce the problem, making the game experience better... 🤷‍♀️

And honestly now that I am yping this, there is something from the old days I once found on youtube that is crazy to me, and is people being nostalgic from toxicity... Yeah, toxicity!! That thing people keep complaining these days but people have nostalgia about it? Come on, make up your minds...

Even though in the video everybody was talking the same language, probably were americans, I do not see people in Europa communicating in the same language most of the time given the amount of languages there is in Europa 🤔
Originally posted by Fumo Bnnuy n Friends:
also no op

the casual scene is ded

it's all about money money money money
millking every player as much as possible

it's why it's one of the few areas i want governments to intervene and actually do something about all this virtual gambling and addictions they try pushing onto adults teens and worse kids.

Videogame causes addiction on kids and adults too just like gambling, should we ban that too?

Is just silly and a waste of time and (public), money, goverments should not try to be parents here, mostly becuase is ineffective and ineficiente, this is not something where politics should be involved at all...

There are countries who tried to ban or restrict kids from social media or just not allowing phones on school, and guess what, it just did not work, they managed to still use them in some way or another 🙄

And with gambling is going to be even much easier to find a "loophole" since lot of things are gambling but when is not a casino or an evil organization who does it then society does not consider it wrong...

Banning is just not the solution...
Last edited by Candyy ♡; 23 Jun @ 3:02am
I do believe in casual you can leave whenever you want. Ranked on the other hand is a different story.
Multiplayer is on a steady decline, apart from PvP.

Probably because there is a already a load of cross-platform co-op games on the market with a steady rise of titles each year.

Why play with dozens of strangers when you can play with a bunch of people you know?
Last edited by TheStoryteller01; 23 Jun @ 3:05am
Acetyl 23 Jun @ 3:05am 
Originally posted by Acetyl:
Engagement farming. Virtual objects and time are part of a meta-service economy.
Also it makes meeting spaces, progress in one's life, and status signaling all take palce in contrived virtual spaces where there's always a middleman and everything can be monitored. Games become hangouts and shared activity spaces. Which are not actually real, and can be altered or withheld arbitrarily.
𝑲 23 Jun @ 4:15am 
Server browser and large game modes better supports joining and leaving when you want. If the game is a 5v5 with auto matchmaking based on ELO, players have to stick around for a good game. I am always against disconnect penalties. If someone isn't enjoying himself or has to go, there shouldn't be a system to try to hold him captive. Competition is more monetizable from esports and streaming, also provides a more engaging basis for microtransactions, season passes, skins, new heroes, etc. Casual games with server browsers with a large game mode like Battlefield's Conquest aren't as monetizable. Even these kinds of games are competitive now, since people used to be limited by hardware. Now almost every PC gamer intending to play multiplayer has a high refresh rate screen and responsive mouse and keyboard. It's not like the old days where you played CoD4 with whatever Dell you had and actually had fun. Now you had better have put 100 hours in Kovak's aim lab before you join.
MEGA MAN 23 Jun @ 4:26am 
jeah kinda it is bec the more multiplayer games u have, the more they split on all these games and less players are in certain games. so ironicly we would have the feeling its more alive when we would have less multiplayer games imo generally. then the multiplayer base would focus again on certain games? no clue, maybe im wrong?
Last edited by MEGA MAN; 23 Jun @ 4:36am
Walach 23 Jun @ 4:29am 
Originally posted by Candyy:
[…]Videogame causes addiction on kids and adults too just like gambling, should we ban that too?
I've heard some say that we should. Do you want to ban videogames?

Is just silly and a waste of time and (public), money, goverments should not try to be parents here, mostly becuase is ineffective and ineficiente, this is not something where politics should be involved at all...
Many parents work within the goverment, maybe they are trying to change stuff they see non-parents not focusing on?

There are countries who tried to ban or restrict kids from social media or just not allowing phones on school, and guess what, it just did not work, they managed to still use them in some way or another 🙄
Are you saying that if one thing fails, then all other ideas around that topic will also fail? How do you know something will work without trying it first?

And with gambling is going to be even much easier to find a "loophole" since lot of things are gambling but when is not a casino or an evil organization who does it then society does not consider it wrong...

Banning is just not the solution...
Banning is the solution. But there are entities, like how you wrote, that will try and find a way to circle around it without any thought of why the thing they are trying to find a loophole for is there in the first place.

In the end, this is, in my opinion, one of the most important issues for a government to focus on. Just because there are entities who will try and find a loophole is not a reason to not try to fix it. In my eyes, it's a perfect example of why laws around it is needed in the first place. :D
Last edited by Walach; 23 Jun @ 4:29am
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