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Ah, that as well, one of my most played games ever back in the day
Concord, imo, should remain available, much like other games in some form, for those who want to play it.
They however designed it, as well as many other games, to rely on servers, rather than on your local network, or some free for use peer to peer lobbying service such as the epic games service (yes, it doesn't even need an account there, something epic did well imo) that can be used to create lobbies safely without displaying public IPs, or for friendslist systems.
All games that are sold as a service, should in a lot of cases, in my opinion, have been sold as a product that customers get to keep; their own copy of and use / play whenever they feel like, that just works instead of relying on this nonsense and making it unplayable at the end.
and... even if they want to sell it as a service, they can practically combine both methods of play; why not. I mean they just sell skins and nonsense anyway, which could also be used outside of their servers. Heck, it would even be a cost saving factor for them.
It's not suggesting that game studios keep their official servers running forever.
1 the right of 2d hand trade must return like in the olden days including the obligation for platforms like steam to facilitate it.
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games are eventually pulled from stores, and without 2d hand market this renders people unable to buy a copy letting that game die out... this is why the 2d hand market is vital
like for books long long after they have stopped being printed you still can buy 2d hand copies (in antiquariats) the same should apply once more for games, this 2d hand trade that was robbed of us by steam drm being added to our games, must be return
2 the right to forever play the game you buy on the OS you buy it on must be restored, and it ironclad put in law that platforms like steam must hand you an .exe or .iso to install drm free if their service ends.
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steam withdraws os support independent of games.. this will cause games to eventually not be playable, as to run steam and install said game.. you will need an os thats to new for said game to launch on. thus.. backward steam should give all users downloadablke .exe or .iso installer for all games they bought before the date a certain os is pulled. and for all games still sold in the store that don't update/work on said newer os, buying them should give the same.
3 the right to return you games for 30 days after purchase must be restored in full. without any limit on hours played
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the consumer right in my nation states 30 days right of return.. no conditions like 4 hours played.
this is not only a basic consumer right that steam when being added as drm to our pc games stole.. it also is a vital quality control.
on top of that for many games bugs that render them unplayable will apear long long after that 4 hour.... (many strategy games take hundreds upon hundreds of hours to play and you can be weeks in your first game before you meet a game breaking error or overflow.. that make you return it)
if your game has so little replayability or content it will be playhed trough without desire to keep playing it in less than 30 days.. well you can only blame yourself.. and users should not pay the price for that shoverware crap.
4 family sharing or something similair must be made PER GAME.. not per user.
it is ridiculous that I am limited to 1 active game at one time.. meaning I have to go offline for a family member to play a completely other game I own I aint even playing.. and that if two family members want to play each a seperate game I own at the same time they cannot..
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that idioitcy must end.. each game should be launchable at the same time.. by me or anybode else.. just as in the past, when when I lended out my cdrom of a game to a friend I could ofcourse not play it.. but they would have no hindrance playing it while I was playing something else.
5 the store binding must end.. in the past you could buy games from any store.. but they would all sit on YOUR shelf.. without needing a storeapp..
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there should be created some kind of software lets call it some kind of personal "cryptowallet" I can keep and install my games from, regardless from which store I buy them..
or.. alternatively platforms by law should facility transfer of licences.. (including providing download files) so that for example I can keep all my games at 1 platform even if I buy them from 10 different platform..
6 copyright for games must be limited to a maximum of 10 years, (this will apply to each component, so if expantions are made the basegame must be free 10 year after first time it was offered for sale anywehere.. while the dlc may still be sold until it too is 10 years old.
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developers must mandatory by law provide their games free of drm as downloadable iso or .exe installer for as long as they commercially sold it. (meaning if they sell it for the maximum of 10 years, they must also make sure that they offer the file as free to play "legacy game" for 10 more years...
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when this period ends they may close these servers and it is upto fans and users to keep sharing that file... but the developer is obligated mandatory to keep a copy safe forever in cold storage (they will not have to provide web services.. but they must make sure that a copy is kept somewhere like a ever expanding software library.. even if you may have to in person visit that location.. like that library in england that has a copy of most modern books ever printed.
WE WANT TO OWN EVERYTHING.... STOP KILLING GAMES