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Add to that crazy game prices and safe soulless corporate game and story design.
Or sorry, sorry wheres my corpo speak "If you love your games streamlined and full of quality of life improvements."
shareholders get angry. like that 'collective shout' group. 'oh we dont like violence in your computer game that made this company rich so please censor it'. Then they put on their best surprised and confused face when the shares are now worth nothing.
See also: Grand Theft Auto VI.
AAAs get scope bloat and try to do too much, including satisfying activists. Indies just want to make a fun game and they tend to have passionate staff that focus on that objective.
aaa=your average disney movie