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I liked the original.
Nethack, Crawl, and many variants of Angband can all legitimately be called Roguelikes.
I'd argue that several ARPGs from Diablo 2 to Grim Dawn to Path of Exile can also trace their lineage back through Angband, Crawl, and Nethack back to Rogue, as well.
But not Vampire-survivor-likes. I absolutely love that genre, and I have quite a collection of them (Soulstone Survivors is my favorite), but they are not like Rogue. Not at all like it, in any way whatsoever.
While you already are on the ground. Burning. And missing two legs and an arm. Famished.
Yes, kbiz, Ironman is quite a challenge. I haven't even tried it in No Man's Sky, even though I've got almost 1300 hours in it. Seems like I probably know enough to survive?
Probably not.
The new definition of the term is apparently "has meta progression after you die", which Rogue absolutely did not have. The only thing you kept was what you yourself learned, in your brain.
Pac-Man is more Roguelike than most games with that label on Steam.
Edit: ♥♥♥♥ it. Add me and I'll get it for you.
I love that game, but HOO BOY is it's learning curve a ♥♥♥♥♥♥♥ nightmare. Caves of Qud's a cakewalk in comparison.
Rogue warrior = good