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For example, an 8 slot server will lag like hell with only 320kbps..
According to cs:go developer page (cs:go cvars), default rate value is 80000 bytes/s = 78,125Kb/s per player
10 players can reach 781,25Kb/s, its almost 6,2mbps
40 players slot can reach 3,125Mb/s, will consume close to 25mbps
"10 players can reach 781,25Kb/s, its almost 6,2mbps
40 players slot can reach 3,125Mb/s, will consume close to 25mbps"
Are you saying 3.125mbps = 25 mbps btw?
8 bits = 1 byte.
Mb/s = mega byte per second
mbps = mega bits per second
Same for Kb/s and kbps.
kB is kilo byte..
MB = mega byte, and so on..
It's a common trait :p
Some companies uses mpbs for bits and mb/s for bytes.
That might explain confusion, I noticed a lot of businesses have very bad security practices too. Such as port forwarding their security cameras and keeping the username & pass default.
It's actually really surprising, I guess they can't afford a network admin to fix everything up for them.