[LDT] Maco 20. mar. 2013 kl. 9:29
Half Life 2 Prop
Hi guys,
I have been looking for days for this prop but I just can't find it in my model browser.
Is there any way to get this model or where can I download it?
I own half life 2 so I should acutally have the prop I think but its just not there :#
I am talking about the Half Life 2 Forcefield Bridge.
http://i.imgur.com/IEw8KZF.jpg

I hope someone can help me.
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Wazanator 20. mar. 2013 kl. 10:31 
That's actually a brush with env_lasers on either side of it.
[LDT] Maco 20. mar. 2013 kl. 12:10 
I am talking about this part of the bridge btw http://i.imgur.com/UCBI2b9.png
not about the middle thing (forcefield)
Snoopy 20. mar. 2013 kl. 17:50 
What you want is not a single prop, but a combination of 3 props...
You will need the following 3 props to build it:

1 Base: models/props_combine/railing_128.mdl
2 Uprights (left and right): models/props_combine/combine_binocular01.mdl
2 Heads (left and right): models/props_combine/combine_lock01.mdl

Tip:
To identify a prop...
Load the map, noclip to the prop and put your crosshairs on it, then in the console type: surfaceprop
Sidst redigeret af Snoopy; 20. mar. 2013 kl. 17:55
[LDT] Maco 21. mar. 2013 kl. 5:46 
Wow thanks man that really helped me a lot :D
I got all the props now and I got the bridge almost done but I went in the game to lookup the last prop ( the light bar under it but i couldnt find that one when i typed surfaceprop in console and compared the textures.. :)
http://i.imgur.com/J86yfMF.jpg
Snoopy 21. mar. 2013 kl. 6:36 
The texture used on the edge of the platform is lights/physgunlight, rotated and sized to look like it does in the map.

It is not a prop, but a texture applied to only the 1 face of the platform and sized/rotated.
Sidst redigeret af Snoopy; 21. mar. 2013 kl. 7:06
huxley 21. mar. 2013 kl. 19:34 
LOTS of Half-Life 2's best-looking stuff ... is probably brush-based.
[LDT] Maco 22. mar. 2013 kl. 6:46 
ah ok thx guys that all worked :D
But 1 thing this prop http://i.imgur.com/CXfZRCe.png I placed but when I start up gmod to test the map then its not there D:
Snoopy 22. mar. 2013 kl. 9:20 
Try changing the prop type: static/dynamic/physics
[LDT] Maco 22. mar. 2013 kl. 9:23 
Ok thanks ill try that when im home from work :p
What is the difference tough? :p
Snoopy 22. mar. 2013 kl. 9:42 
Best explained here:
https://developer.valvesoftware.com/wiki/Prop_Types

If a prop's model is not meant to be used as the type you have it set to it may not show up.
Sidst redigeret af Snoopy; 22. mar. 2013 kl. 9:45
[LDT] Maco 23. mar. 2013 kl. 15:06 
Thank you so much for your help my bridge is finished now :)
Result: http://i.imgur.com/1zUaE7d.jpg
Btw is there any way (like surfaceprop) to see what lasers are these? http://i.imgur.com/pOLI6Kx.jpg
Snoopy 23. mar. 2013 kl. 17:07 
Nice job on the bridge!

You can always open a bsp that has what you're looking for in notepad++ or another utility, don't make changes or alter the file, but you can usually find the info needed to recreate.

Not positive but I think the lasers are env_beam with materials/sprites/physbeam.vmt for the sprite and the beam color set to 158 219 248
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